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-as of [18 JULY 2024]–
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(how udderly redundant)
(rendered “permanently retard….”)
“slow down!”
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*FILEXT*
*online file format database*
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*EPR*
(video pre-set file)
(when exporting from ‘APP’)
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*DATA COMPRESSION*
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“text files”
*document profile template*
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*RTF*
“rich text format”
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*PDF*
“portable document format”
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*CSV*
“comma separated values”
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*SRT*
(“subrip”)
(to extract ‘subtitles’ from ‘video files’ into ‘text format’)
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*LOOK-UP TABLES*
(‘LUT’)
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*BACK-UP FILES* –>
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*BLOB*
(“binary large object”)
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You can quickly get information about files, folders, or disks.
On your Mac, do any of the following:
Get individual item info:
Select the items,
then choose File > Get Info,
or press Command-I.
.
A separate information window opens for each item
.
Get summary info for multiple items:
Select multiple items,
press and hold the Control key,
then choose File > Get Summary Info.
A window displays a summary of information about the items
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Show the path to a file or folder:
On your Mac, click the Finder icon in the Dock to open a Finder window
.
then choose
View > Show Path Bar
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The location and nested folders that contain your file or folder are displayed near the bottom of the Finder window
.
Show info below icons
(Only available for Icon view)
Open a folder in the Finder or click the desktop,
choose View > Show View Options
then select βShow item info.β
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Item info can include…
file size,
movie length,
image dimensions,
and more
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Show info in the Preview pane:
Open a folder in the Finder,
then choose View > Show Preview.
See Use the Preview pane
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*a computer file is a ‘computer resource’ for recording ‘data’ discretely in a ‘computer storage device’*
.
(just as words can be written to paper, so can information be written to a ‘computer file’)
(files can be edited and transferred through the internet)
(there are different types of computer files, designed for different purposes.
(a file may be designed to store a picture, a written message, a video, a computer program, or a wide variety of other kinds of data)
(some types of files can store several types of information at once)
(by using computer programs, a person can open, read, change, save, and close a computer file)
(computer files may be reopened, modified, and copied an arbitrary number of times)
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(typically, ‘files’ are organized in a ‘file system’, which keeps track of where the files are located on disk + enables ‘user access’)
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*FILE FORMAT*
A file format is a standard way that information is encoded for storage in a computer file.
It specifies how bits are used to encode information in a digital storage medium.
File formats may be either proprietary or free and may be either unpublished or open.
Some file formats are designed for very particular types of data:
PNG files, for example, store bitmapped images using lossless data compression.
Other file formats, however, are designed for storage of several different types of data:
the Ogg format can act as a container for different types of multimedia including any combination of audio and video, with or without text (such as subtitles), and metadata.
A text file can contain any stream of characters, including possible control characters, and is encoded in one of various character encoding schemes
.
Some file formats, such as
HTML,
scalable vector graphics,
and the source code of computer software
are text files with defined syntaxes that allow them to be used for specific purposes
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Specifications
File formats often have a published specification describing the encoding method and enabling testing of program intended functionality
.
Not all formats have freely available specification documents,
partly because some developers view their specification documents as trade secrets,
and partly because other developers never author a formal specification document, letting precedent set by other already existing programs that use the format define the format via how these existing programs use it
.
If the developer of a format doesn’t publish free specifications, another developer looking to utilize that kind of file must either
reverse engineer the file to find out how to read it
or acquire the specification document from the format’s developers for a fee and by signing a non-disclosure agreement.
The latter approach is possible only when a formal specification document exists.
Both strategies require significant time, money, or both;
therefore, file formats with publicly available specifications tend to be supported by more programs
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Patents
Patent law, rather than copyright, is more often used to protect a file format.
Although patents for file formats are not directly permitted under US law, some formats encode data using patented algorithms.
For example, using compression with the GIF file format requires the use of a patented algorithm, and though the patent owner did not initially enforce their patent, they later began collecting royalty fees.
This has resulted in a significant decrease in the use of GIFs, and is partly responsible for the development of the alternative PNG format.
However, the GIF patent expired in the US in mid-2003,
and worldwide in mid-2004
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Identifying file type
Different operating systems have traditionally taken different approaches to determining a particular file’s format, with each approach having its own advantages and disadvantages.
Most modern operating systems and individual applications need to use all of the following approaches to read “foreign” file formats, if not work with them completely
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Filename extension
One popular method used by many operating systems, including
Windows,
macOS,
CP/M,
DOS,
VMS
and VM/CMS
is to determine the format of a file based on the end of its name,
more specifically the letters following the final period.
This portion of the filename is known as the filename extension.
For example,
HTML documents are identified by names that end with .html (or .htm),
GIF images by .gif.
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In the original FAT file system, file names were limited to an eight-character identifier and a three-character extension, known as an 8.3 filename.
There are only so many three-letter extensions, so, often any given extension might be linked to more than one program.
Many formats still use three-character extensions even though modern operating systems and application programs no longer have this limitation.
Since there is no standard list of extensions, more than one format can use the same extension, which can confuse both the operating system and users.
One artifact of this approach is that the system can easily be tricked into treating a file as a different format simply by renaming itβ
an HTML file can, for instance, be easily treated as plain text by renaming it from filename.html to filename.txt.
Although this strategy was useful to expert users who could easily understand and manipulate this information, it was often confusing to less technical users, who could accidentally make a file unusable (or “lose” it) by renaming it incorrectly.
This led more recent operating system shells, such as Windows 95 and Mac OS X, to hide the extension when listing files.
This prevents the user from accidentally changing the file type,
and allows expert users to turn this feature off and display the extensions.
Hiding the extension, however, can create the appearance of two or more identical filenames in the same folder.
For example, a company logo may be needed both in
.eps format
(for publishing)
and .png format
(for web sites).
With the extensions visible, these would appear as the unique filenames:
“CompanyLogo.eps”
and “CompanyLogo.png”.
On the other hand, hiding the extensions would make both appear as “CompanyLogo”, which can lead to confusion.
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Hiding extensions can also pose a security risk
For example, a malicious user could create an executable program with an innocent name such as “Holiday photo.jpg.exe”.
The “.exe” would be hidden and an unsuspecting user would see “Holiday photo.jpg”, which would appear to be a JPEG image, usually unable to harm the machine.
However, the operating system would still see the “.exe” extension and run the program, which would then be able to cause harm to the computer.
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The same is true with files with only one extension:
as it is not shown to the user, no information about the file can be deduced without explicitly investigating the file
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To further trick users, it is possible to store an icon inside the program, in which case some operating systems’ icon assignment for the executable file (.exe) would be overridden with an icon commonly used to represent JPEG images, making the program look like an image.
Extensions can also be spoofed: some Microsoft Word macro viruses create a Word file in template format and save it with a .doc extension.
Since Word generally ignores extensions and looks at the format of the file, these would open as templates, execute, and spread the virus.[citation needed]
These issues require users with extensions hidden to be vigilant and never let the operating system choose with what program to open a file not known to be trustworthy
(which contradicts the idea of making things easier for the user).
This represents a practical problem for Windows systems where extension-hiding is turned on by default
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Internal metadata
A second way to identify a file format is to use information regarding the format stored inside the file itself,
either information meant for this purpose
or binary strings that happen to always be in specific locations in files of some formats.
Since the easiest place to locate them is at the beginning, such area is usually called a file header when it is greater than a few bytes,
or a magic number if it is just a few bytes long.
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The metadata contained in a file header are usually stored at the start of the file, but might be present in other areas too, often including the end, depending on the file format or the type of data contained.
Character-based (text) files usually have character-based headers, whereas binary formats usually have binary headers, although this is not a rule.
Text-based file headers usually take up more space, but being human-readable, they can easily be examined by using simple software such as a text editor or a hexadecimal editor.
As well as identifying the file format, file headers may contain metadata about the file and its contents
.
For example, most image files store information about…
image format,
size,
resolution
and color space,
and optionally authoring information such as
who made the image,
when and where it was made,
what camera model and photographic settings were used (Exif), and so on
.
Such metadata may be used by software reading or interpreting the file during the loading process and afterwards.
File headers may be used by an operating system to quickly gather information about a file without loading it all into memory, but doing so uses more of a computer’s resources than reading directly from the directory information.
For instance, when a graphic file manager has to display the contents of a folder, it must read the headers of many files before it can display the appropriate icons, but these will be located in different places on the storage medium thus taking longer to access.
A folder containing many files with complex metadata such as thumbnail information may require considerable time before it can be displayed.
If a header is binary hard-coded such that the header itself needs complex interpretation in order to be recognized, especially for metadata content protection’s sake, there is a risk that the file format can be misinterpreted.
It may even have been badly written at the source.
This can result in corrupt metadata which, in extremely bad cases, might even render the file unreadable.
[clarification needed]
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A more complex example of file headers are those used for wrapper (or container) file formats
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Magic number
One way to incorporate file type metadata, often associated with Unix and its derivatives, is just to store a “magic number” inside the file itself.
Originally, this term was used for a specific set of 2-byte identifiers at the beginnings of files, but since any binary sequence can be regarded as a number, any feature of a file format which uniquely distinguishes it can be used for identification.
GIF images, for instance, always begin with the ASCII representation of either GIF87a or GIF89a, depending upon the standard to which they adhere.
Many file types, especially plain-text files, are harder to spot by this method.
HTML files, for example, might begin with the string (which is not case sensitive), or an appropriate document type definition that starts with , or, for XHTML, the XML identifier, which begins with <?xml.
The files can also begin with
HTML comments,
random text,
or several empty lines,
(but still be usable HTML)
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The ‘magic number approach’ offers better guarantees that the format will be identified correctly, and can often determine more precise information about the file.
Since reasonably reliable “magic number” tests can be fairly complex, and each file must effectively be tested against every possibility in the magic database, this approach is relatively inefficient, especially for displaying large lists of files
(in contrast, file name and metadata-based methods need to check only one piece of data, and match it against a sorted index).
Also, data must be read from the file itself, increasing ‘latency’ as opposed to metadata stored in the directory.
Where file types don’t lend themselves to recognition in this way, the system must fall back to metadata.
It is, however, the best way for a program to check if the file it has been told to process is of the correct format:
while the file’s name or metadata may be altered independently of its content, failing a well-designed magic number test is a pretty sure sign that the file is either corrupt or of the wrong type.
On the other hand, a valid magic number does not guarantee that the file is not corrupt or is of a correct type.
So-called ‘shebang lines’ in script files are a special case of magic numbers.
Here, the magic number is human-readable text that identifies a specific command interpreter and options to be passed to the command interpreter.
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Another operating system using magic numbers is AmigaOS, where magic numbers were called “Magic Cookies” and were adopted as a standard system to recognize executables in Hunk executable file format and also to let single programs, tools and utilities deal automatically with their saved data files, or any other kind of file types when saving and loading data.
This system was then enhanced with the Amiga standard Datatype recognition system.
Another method was the FourCC method, originating in OSType on Macintosh, later adapted by Interchange File Format (IFF) and derivatives.
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External metadata
A final way of storing the format of a file is to explicitly store information about the format in the file system, rather than within the file itself.
This approach keeps the metadata separate from both the main data and the name, but is also less portable than either filename extensions or “magic numbers”, since the format has to be converted from filesystem to filesystem.
While this is also true to an extent with filename extensionsβfor instance, for compatibility with MS-DOS’s three character limitβmost forms of storage have a roughly equivalent definition of a file’s data and name, but may have varying or no representation of further metadata.
Note that zip files or archive files solve the problem of handling metadata.
A utility program collects multiple files together along with metadata about each file and the folders/directories they came from all within one new file (e.g. a zip file with extension .zip).
The new file is also compressed and possibly encrypted, but now is transmissible as a single file across operating systems by FTP systems or attached to email.
At the destination, it must be unzipped by a compatible utility to be useful, but the problems of transmission are solved this way
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Mac OS type-codes
The Mac OS’ Hierarchical File System stores codes for creator and type as part of the directory entry for each file.
These codes are referred to as OSTypes.
These codes could be any 4-byte sequence, but were often selected so that the ASCII representation formed a sequence of meaningful characters, such as an abbreviation of the application’s name or the developer’s initials.
For instance a HyperCard “stack” file has a creator of WILD (from Hypercard’s previous name, “WildCard”) and a type of STAK.
The BBEdit text editor has a creator code of R*ch referring to its original programmer, Rich Siegel.
The type code specifies the format of the file, while the creator code specifies the default program to open it with when double-clicked by the user.
For example, the user could have several text files all with the type code of TEXT, but which each open in a different program, due to having differing creator codes.
This feature was intended so that, for example,
‘human-readable plain-text files’ could be opened in a ‘general purpose text editor’, while ‘programming/HTML code files’ would open in a specialized editor or IDE.
However, this feature was often the source of user confusion, as which program would launch when the files were double-clicked was often unpredictable.
RISC OS uses a similar system, consisting of a 12-bit number which can be looked up in a table of descriptionsβ
e.g. the hexadecimal number FF5 is “aliased” to PoScript, representing a PostScript file.
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Mac OS X uniform type identifiers (UTIs)
A Uniform Type Identifier (UTI) is a method used in macOS for uniquely identifying “typed” classes of entity, such as file formats.
It was developed by Apple as a replacement for OSType (type & creator codes).
The UTI is a Core Foundation string, which uses a reverse-DNS string.
Some common and standard types use a domain called public
(e.g. public.png for a Portable Network Graphics image),
while other domains can be used for third-party types
(e.g. com.adobe.pdf for Portable Document Format).
UTIs can be defined within a hierarchical structure, known as a ‘conformance hierarchy’.
Thus, public.png conforms to a supertype of public.image, which itself conforms to a supertype of public.data.
A UTI can exist in multiple hierarchies, which provides great flexibility
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In addition to file formats, UTIs can also be used for other entities which can exist in macOS, including…
Pasteboard data
Folders (directories)
Translatable types (as handled by the Translation Manager)
Bundles
Frameworks
Streaming data
Aliases and symlinks
OS/2 extended attributes
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The HPFS, FAT12 and FAT16 (but not FAT32) filesystems allow the storage of “extended attributes” with files.
These comprise an arbitrary set of triplets with a name, a coded type for the value and a value, where the names are unique and values can be up to 64 KB long.
There are standardized meanings for certain types and names (under OS/2).
One such is that the “.TYPE” extended attribute is used to determine the file type.
Its value comprises a list of one or more file types associated with the file, each of which is a string, such as “Plain Text” or “HTML document”.
Thus a file may have several types.
The NTFS filesystem also allows storage of OS/2 extended attributes, as one of the file forks, but this feature is merely present to support the OS/2 subsystem (not present in XP), so the Win32 subsystem treats this information as an opaque block of data and does not use it.
Instead, it relies on other file forks to store meta-information in Win32-specific formats.
OS/2 extended attributes can still be read and written by Win32 programs, but the data must be entirely parsed by applications.
POSIX extended attributes[edit]
On Unix and Unix-like systems, the ext2, ext3, ReiserFS version 3, XFS, JFS, FFS, and HFS+ filesystems allow the storage of extended attributes with files.
These include an arbitrary list of “name=value” strings, where the names are unique and a value can be accessed through its related name
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PRONOM unique identifiers
(PUIDs)
The PRONOM Persistent Unique Identifier (PUID) is an extensible scheme of persistent, unique and unambiguous identifiers for file formats, which has been developed by The National Archives of the UK as part of its PRONOM technical registry service.
PUIDs can be expressed as Uniform Resource Identifiers using the info:pronom/ namespace. Although not yet widely used outside of UK government and some digital preservation programmes, the PUID scheme does provide greater granularity than most alternative schemes.
MIME types[edit]
MIME types are widely used in many Internet-related applications, and increasingly elsewhere, although their usage for on-disc type information is rare. These consist of a standardised system of identifiers (managed by IANA) consisting of a type and a sub-type, separated by a slashβfor instance, text/html or image/gif. These were originally intended as a way of identifying what type of file was attached to an e-mail, independent of the source and target operating systems. MIME types identify files on BeOS, AmigaOS 4.0 and MorphOS, as well as store unique application signatures for application launching. In AmigaOS and MorphOS the Mime type system works in parallel with Amiga specific Datatype system.
There are problems with the MIME types though; several organisations and people have created their own MIME types without registering them properly with IANA, which makes the use of this standard awkward in some cases.
File format identifiers (FFIDs)[edit]
File format identifiers is another, not widely used way to identify file formats according to their origin and their file category. It was created for the Description Explorer suite of software. It is composed of several digits of the form NNNNNNNNN-XX-YYYYYYY. The first part indicates the organisation origin/maintainer (this number represents a value in a company/standards organisation database), the 2 following digits categorize the type of file in hexadecimal. The final part is composed of the usual filename extension of the file or the international standard number of the file, padded left with zeros. For example, the PNG file specification has the FFID of 000000001-31-0015948 where 31 indicates an image file, 0015948 is the standard number and 000000001 indicates the International Organization for Standardization (ISO).
File content based format identification[edit]
Another but less popular way to identify the file format is to examine the file contents for distinguishable patterns among file types. The contents of a file are a sequence of bytes and a byte has 256 unique permutations (0β255). Thus, counting the occurrence of byte patterns that is often referred as byte frequency distribution gives distinguishable patterns to identify file types. There are many content-based file type identification schemes that use byte frequency distribution to build the representative models for file type and use any statistical and data mining techniques to identify file types [2]
File structure[edit]
There are several types of ways to structure data in a file. The most usual ones are described below.
Unstructured formats (raw memory dumps)[edit]
Earlier file formats used raw data formats that consisted of directly dumping the memory images of one or more structures into the file.
This has several drawbacks. Unless the memory images also have reserved spaces for future extensions, extending and improving this type of structured file is very difficult. It also creates files that might be specific to one platform or programming language (for example a structure containing a Pascal string is not recognized as such in C). On the other hand, developing tools for reading and writing these types of files is very simple.
The limitations of the unstructured formats led to the development of other types of file formats that could be easily extended and be backward compatible at the same time.
Chunk-based formats[edit]
In this kind of file structure, each piece of data is embedded in a container that somehow identifies the data. The container’s scope can be identified by start- and end-markers of some kind, by an explicit length field somewhere, or by fixed requirements of the file format’s definition.
Throughout the 1970s, many programs used formats of this general kind. For example, word-processors such as troff, Script, and Scribe, and database export files such as CSV. Electronic Arts and Commodore-Amiga also used this type of file format in 1985, with their IFF (Interchange File Format) file format.
A container is sometimes called a “chunk”, although “chunk” may also imply that each piece is small, and/or that chunks do not contain other chunks; many formats do not impose those requirements.
The information that identifies a particular “chunk” may be called many different things, often terms including “field name”, “identifier”, “label”, or “tag”. The identifiers are often human-readable, and classify parts of the data: for example, as a “surname”, “address”, “rectangle”, “font name”, etc. These are not the same thing as identifiers in the sense of a database key or serial number (although an identifier may well identify its associated data as such a key).
With this type of file structure, tools that do not know certain chunk identifiers simply skip those that they do not understand. Depending on the actual meaning of the skipped data, this may or may not be useful (CSS explicitly defines such behavior).
This concept has been used again and again by RIFF (Microsoft-IBM equivalent of IFF), PNG, JPEG storage, DER (Distinguished Encoding Rules) encoded streams and files (which were originally described in CCITT X.409:1984 and therefore predate IFF), and Structured Data Exchange Format (SDXF).
Indeed, any data format must somehow identify the significance of its component parts, and embedded boundary-markers are an obvious way to do so:
MIME headers do this with a colon-separated label at the start of each logical line. MIME headers cannot contain other MIME headers, though the data content of some headers has sub-parts that can be extracted by other conventions.
CSV and similar files often do this using a header records with field names, and with commas to mark the field boundaries. Like MIME, CSV has no provision for structures with more than one level.
XML and its kin can be loosely considered a kind of chunk-based format, since data elements are identified by markup that is akin to chunk identifiers. However, it has formal advantages such as schemas and validation, as well as the ability to represent more complex structures such as trees, DAGs, and charts. If XML is considered a “chunk” format, then SGML and its predecessor IBM GML are among the earliest examples of such formats.
JSON is similar to XML without schemas, cross-references, or a definition for the meaning of repeated field-names, and is often convenient for programmers.
YAML is similar to JSON, but use indentation to separate data chunks and aim to be more human-readable than JSON or XML.
Protocol Buffers are in turn similar to JSON, notably replacing boundary-markers in the data with field numbers, which are mapped to/from names by some external mechanism.
Directory-based formats[edit]
This is another extensible format, that closely resembles a file system (OLE Documents are actual filesystems), where the file is composed of ‘directory entries’ that contain the location of the data within the file itself as well as its signatures (and in certain cases its type).
Good examples of these types of file structures are disk images, OLE documents TIFF, libraries. ODT and DOCX, being PKZIP-based are chunked and also carry a directory.
See also[edit]
Audio file format
Chemical file format
Comparison of executable file formats
Digital container format
Document file format
DROID file format identification utility
File (command), a file type identification utility
File conversion
Future proofing
Graphics file format summary
Image file formats
List of archive formats
List of file formats
List of file signatures, or “magic numbers”
List of filename extensions (alphabetical)
List of free file formats
List of motion and gesture file formats
Magic number (programming)
Object file
Video file format
Windows file types
References[edit]
^ PC World (23 December 2003). “Windows Tips: For Security Reasons, It Pays To Know Your File Extensions”. Archived from the original on 23 April 2008. Retrieved 20 June 2008.
^ “File Format Identification”. Archived from the original on 2009-08-14. Retrieved 2009-07-21.
“Extended Attribute Data Types”. REXX Tips & Tricks, Version 2.80. Archived from the original on December 25, 2004. Retrieved February 9, 2005.
“Extended Attributes used by the WPS”. REXX Tips & Tricks, Version 2.80. Archived from the original on March 21, 2005. Retrieved February 9, 2005.
“Extended Attributes – what are they and how can you use them ?”. Roger Orr. Retrieved February 9, 2005.
External links[edit]
Look up file format in Wiktionary, the free dictionary.
File format at Curlie
Best Practices for File Formats, US: Stanford University Libraries, Data Management Services
(“The file formats you use have a direct impact on your ability to open those files at a later date and on the ability of other people to access those data”)
en.wikipedia.org /wiki/File_format
File format
Contributors to Wikimedia projects
25-32 minutes
.
.
*FILE FORMATS*
(wiki-list)
This is a list of file formats used by computers, organized by type.
Filename extensions are usually noted in parentheses if they differ from the file format name or abbreviation. Many operating systems do not limit filenames to one extension shorter than 4 characters, as was common with some operating systems that supported the File Allocation Table (FAT) file system. Examples of operating systems that do not impose this limit include Unix-like systems, and Microsoft Windows NT, 95, 98, and ME which have no three character limit on extensions for 32-bit or 64-bit applications on file systems other than pre-Windows 95 and Windows NT 3.5 versions of the FAT file system. Some filenames are given extensions longer than three characters. While MS-DOS and NT always see the final period in a filename as an extension, in UNIX-like systems, the final period doesn’t necessarily mean the text no afterward is the extension.[1]
en.wikipedia.org /wiki/List_of_file_formats
List of file formats
Contributors to Wikimedia projects
80-102 minutes
Some file formats, such as .txt or .text, may be listed multiple times.
Archive and compressed[edit]
.?mn – is a custom file made by Team Gastereler for making it easy to open .arc files for Nintendo which can be opened on PC by these files. These types of files are not available anywhere, as they haven’t been released yet.
.?Q? β files that are compressed, often by the SQ program.
7z β 7-Zip compressed file
AAPKG β ArchestrA IDE
.
*AAC* –>
“Advanced Audio Coding”
.
ace β ACE compressed file
ALZ β ALZip compressed file
APK β Android package: Applications installable on Android; package format of the Alpine Linux distribution
APPX β Microsoft Application Package (.appx)
AT3 β Sony’s UMD data compression
.bke β BackupEarth.com data compression
ARC β pre-Zip data compression
ARC – Nintendo U8 Archive (mostly Yaz0 compressed)
ARJ β ARJ compressed file
ASS (also SAS) β a subtitles file created by Aegisub, a video typesetting application (also a Halo game engine file)
B β (B file) Similar to .a, but less compressed.
BA β Scifer Archive (.ba), Scifer External Archive Type
big β Special file compression format used by Electronic Arts to compress the data for many of EA’s games
BIN β compressed archive, can be read and used by CD-ROMs and Java, extractable by 7-zip and WINRAR
bjsn β Used to store The Escapists saves on Android.
BKF (.bkf) β Microsoft backup created by NTBackup.c
bzip2 (.bz2) β
bld β Skyscraper Simulator Building
cab β A cabinet (.cab) file is a library of compressed files stored as one file. Cabinet files are used to organize installation files that are copied to the user’s system.[2]
c4 β JEDMICS image files, a DOD system
cals β JEDMICS image files, a DOD system
xaml β Used in programs like Visual Studio to create exe files.
CLIPFLAIR (.clipflair, .clipflair.zip) β ClipFlair Studio ClipFlair component saved state file (contains component options in XML, extra/attached files and nested components’ state in child .clipflair.zip files β activities are also components and can be nested at any depth)
CPT, SEA β Compact Pro (Macintosh)
DAA β Closed-format, Windows-only compressed disk image
deb β Debian install package
DMG β an Apple compressed/encrypted format
DDZ β a file which can only be used by the “daydreamer engine” created by “fever-dreamer”, a program similar to RAGS, it’s mainly used to make somewhat short games.
DN β Adobe Dimension CC file format
DPE β Package of AVE documents made with Aquafadas digital publishing tools.
.egg β Alzip Egg Edition compressed file
EGT (.egt) β EGT Universal Document also used to create compressed cabinet files replaces .ecab
ECAB (.ECAB, .ezip) β EGT Compressed Folder used in advanced systems to compress entire system folders, replaced by EGT Universal Document
ESD β Electronic Software Distribution, a compressed and encrypted WIM File
ESS (.ess) β EGT SmartSense File, detects files compressed using the EGT compression system.
EXE (.exe) β Windows application
Flipchart file (.flipchart) β Used in Promethean ActivInspire Flipchart Software.
GBP β GBP File Extension β What is a .gbp file and how do I open it? 2 types of files: 1. An archive index file that is created by Genie Timeline [2]. It contains references to the files that the user has chosen to backup; the references can be to an archive file or a batch of files. This files can be opened using Genie-Soft Genie Timeline on Windows. 2. A data output file created by CAD Printed Circuit Board (PCB). This type of file can be opened on Windows using Autodesk EAGLE EAGLE | PCB Design Software | Autodesk, Altium Designer [3], Viewplot Welcome to Viewplot.com β¦For PCB Related Software;β¦Viewplot The Gerber Viewer & editor in oneβ¦β¦PCB Elegance a professional layout package for a affordable price, Gerbv gerbv β A Free/Open Source Gerber Viewer on Mac using Autodesk EAGLE, Gerbv, gEDA gplEDA Homepage and on Linux using Autodesk EAGLE, gEDA, Gerbv
GBS (.gbs, .ggp, .gsc) β OtterUI binary scene file
GHO (.gho, .ghs) β Norton Ghost
GIF (.gif) β Graphics Interchange Format
gzip (.gz) β Compressed file
HTML (.html) HTML code file
IPG (.ipg) β Format in which Apple Inc. packages their iPod games. can be extracted through Winrar
jar β ZIP file with manifest for use with Java applications.
LBR (.Lawrence) β Lawrence Compiler Type file
LBR β Library file
LQR β LBR Library file compressed by the SQ program.
LHA (.lzh) β Lempel, Ziv, Huffman
lzip (.lz) β Compressed file
lzo
lzma β LempelβZivβMarkov chain algorithm compressed file
LZX
MBW (.mbw) β MBRWizard archive
MHTML β Mime HTML (Hyper-Text Markup Language) code file
MPQ Archives (.mpq) β Used by Blizzard Entertainment
BIN (.bin) β MacBinary
NL2PKG β NoLimits 2 Package (.nl2pkg)
NTH (.nth) β Nokia Theme Used by Nokia Series 40 Cellphones
OAR (.oar) β OAR archive
OSK – Compressed osu! skin archive
OSR – Compressed osu! replay archive
OSZ β Compressed osu! beatmap archive
PAK β Enhanced type of .ARC archive
PAR (.par, .par2) β Parchive
PAF (.paf) β Portable Application File
PEA (.pea) β PeaZip archive file
PHP (.php) β PHP code file
PYK (.pyk) β Compressed file
PK3 (.pk3) β Quake 3 archive (See note on DoomΒ³)
PK4 (.pk4) β DoomΒ³ archive (Opens similarly to a zip archive.)
py / pyw β Python code file
RAR (.rar) β Rar Archive, for multiple file archive (rar to .r01-.r99 to s01 and so on)
RAG, RAGS β Game file, a game playable in the RAGS game-engine, a free program which both allows people to create games, and play games, games created have the format “RAG game file”
RaX β Archive file created by RaX
rblx(.rblx) β roblox studio file
RPM β Red Hat package/installer for Fedora, RHEL, and similar systems.
sb β Scratch file
sb2 β Scratch 2.0 file
sb3 – Scratch 3.0 file
SEN β Scifer Archive (.sen) β Scifer Internal Archive Type
SIT (.sitx) β StuffIt (Macintosh)
SIS/SISX β Symbian Application Package
SKB β Google SketchUp backup File
SQ (.sq) β Squish Compressed Archive
SWM β Splitted WIM File, usually found on OEM Recovery Partition to store preinstalled Windows image, and to make Recovery backup (to USB Drive) easier (due to FAT32 limitations)
SZS β Nintendo Yaz0 Compressed Archive
.
TB (.tb) β Tabbery Virtual Desktop Tab file
TIB (.tib) β Acronis True Image backup
UHA β Ultra High Archive Compression
UUE (.uue) β unified utility engine β the generic and default format for all things UUe-related.
VIV β Archive format used to compress data for several video games, including Need For Speed: High Stakes.
VOL β video game data package.
VSA β Altiris Virtual Software Archive
WAX β Wavexpress β A ZIP alternative optimized for packages containing video, allowing multiple packaged files to be all-or-none delivered with near-instantaneous unpacking via NTFS file system manipulation.
WIM β A compressed disk image for installing Windows Vista or higher, Windows Fundamentals for Legacy PC, or restoring a system image made from Backup and Restore (Windows Vista/7)
XAP β Windows Phone Application Package
xz β xz compressed files, based on LZMA/LZMA2 algorithm
Z β Unix compress file
zoo β based on LZW
zip β popular compression format
Physical recordable media archiving[edit]
ISO β The generic format for most optical media, including CD-ROM, DVD-ROM, Blu-ray Disc, HD DVD and UMD.
NRG β The proprietary optical media archive format used by Nero applications.
IMG β For archiving DOS formatted floppy disks, larger optical media, and hard disk drives.
ADF β Amiga Disk Format, for archiving Amiga floppy disks
ADZ β The GZip-compressed version of ADF.
DMS β Disk Masher System, a disk-archiving system native to the Amiga.
DSK β For archiving floppy disks from a number of other platforms, including the ZX Spectrum and Amstrad CPC.
D64 β An archive of a Commodore 64 floppy disk.
SDI β System Deployment Image, used for archiving and providing “virtual disk” functionality.
MDS β DAEMON tools native disc image format used for making images from optical CD-ROM, DVD-ROM, HD DVD or Blu-ray Disc. It comes together with MDF file and can be mounted with DAEMON Tools.
MDX β New DAEMON Tools format that allows getting one MDX disc image file instead of two (MDF and MDS).
DMG β Macintosh disk image files
(MPEG-1 is found in a .DAT file on a video CD.)
CDI β DiscJuggler image file
CUE β CDRWrite CUE image file
CIF β Easy CD Creator .cif format
C2D β Roxio-WinOnCD .c2d format
DAA β PowerISO .daa format
B6T β BlindWrite 5/6 image file
Computer-aided design[edit]
Computer-aided is a prefix for several categories of tools (e.g., design, manufacture, engineering) which assist professionals in their respective fields (e.g., machining, architecture, schematics).
Computer-aided design (CAD)[edit]
Computer-aided design (CAD) software assists engineers, architects and other design professionals in project design.
3DXML β Dassault Systemes graphic representation
3MF β Microsoft 3D Manufacturing Format[3]
ACP β VA Software VA β Virtual Architecture CAD file
AMF β Additive Manufacturing File Format
AEC β DataCAD drawing format[4]
AR β Ashlar-Vellum Argon β 3D Modeling
ART β ArtCAM model
ASC β BRL-CAD Geometry File (old ASCII format)
ASM β Solidedge Assembly, Pro/ENGINEER Assembly
BIN, BIM β Data Design System DDS-CAD
BREP β Open CASCADE 3D model (shape)
C3D β C3D Toolkit File Format
CCC β CopyCAD Curves
CCM β CopyCAD Model
CCS β CopyCAD Session
CAD β CadStd
CATDrawing β CATIA V5 Drawing document
CATPart β CATIA V5 Part document
CATProduct β CATIA V5 Assembly document
CATProcess β CATIA V5 Manufacturing document
cgr β CATIA V5 graphic representation file
ckd β KeyCreator CAD Modeling
ckt β KeyCreator CAD Modeling
CO β Ashlar-Vellum Cobalt β parametric drafting and 3D modeling
DRW β Caddie Early version of Caddie drawing β Prior to Caddie changing to DWG
DFT β Solidedge Draft
DGN β MicroStation design file
DGK β Delcam Geometry
DMT β Delcam Machining Triangles
DXF β ASCII Drawing Interchange file format, AutoCAD
DWB β VariCAD drawing file
DWF β Autodesk’s Web Design Format; AutoCAD & Revit can publish to this format; similar in concept to PDF files; Autodesk Design Review is the reader
DWG β Popular file format for Computer Aided Drafting applications, notably AutoCAD, Open Design Alliance applications, and Autodesk Inventor Drawing files
EASM β SolidWorks eDrawings assembly file
EDRW β eDrawings drawing file
EMB β Wilcom ES Designer Embroidery CAD file
EPRT β eDrawings part file
EscPcb β “esCAD pcb” data file by Electro-System (Japan)
EscSch β “esCAD sch” data file by Electro-System (Japan)
ESW β AGTEK format
EXCELLON β Excellon file
EXP β Drawing Express format
F3D β Autodesk Fusion 360 archive file[5]
FCStd β Native file format of FreeCAD CAD/CAM package
FM β FeatureCAM Part File
FMZ β FormZ Project file
G β BRL-CAD Geometry File
GBR β Gerber file
GLM β KernelCAD model
GRB β T-FLEX CAD File
GTC β GRAITEC Advance format
IAM β Autodesk Inventor Assembly file
ICD β IronCAD 2D CAD file
IDW β Autodesk Inventor Drawing file
IFC β buildingSMART for sharing AEC and FM data
IGES β Initial Graphics Exchange Specification
Intergraph Standard File Formats β Intergraph
IO β Stud.io 3d model
IPN β Autodesk Inventor Presentation file
IPT β Autodesk Inventor Part file
JT β Jupiter Tesselation
MCD β Monu-CAD (Monument/Headstone Drawing file)
MDG β Model of Digital Geometric Kernel
model β CATIA V4 part document
OCD β Orienteering Computer Aided Design (OCAD) file
PAR β Solidedge Part
PIPE β PIPE-FLO Professional Piping system design file
PLN β ArchiCad project
PRT β NX (recently known as Unigraphics), Pro/ENGINEER Part, CADKEY Part
PSM β Solidedge Sheet
PSMODEL β PowerSHAPE Model
PWI β PowerINSPECT File
PYT β Pythagoras File
SKP β SketchUp Model
RLF β ArtCAM Relief
RVM β AVEVA PDMS 3D Review model
RVT β Autodesk Revit project files
RFA β Autodesk Revit family files
S12 β Spirit file, by Softtech
SCAD β OpenSCAD 3D part model
SCDOC β SpaceClaim 3D Part/Assembly
SLDASM β SolidWorks Assembly drawing
SLDDRW β SolidWorks 2D drawing
SLDPRT β SolidWorks 3D part model
dotXSI β For Softimage
STEP β Standard for the Exchange of Product model data
STL β Stereo Lithographic data format used by various CAD systems and stereo lithographic printing machines.
STD β Power Vision Plus β Electricity Meter Data (Circutor)
TCT β TurboCAD drawing template
TCW β TurboCAD for Windows 2D and 3D drawing
UNV β I-DEAS I-DEAS (Integrated Design and Engineering Analysis Software)
VC6 β Ashlar-Vellum Graphite β 2D and 3D drafting
VLM β Ashlar-Vellum Vellum, Vellum 2D, Vellum Draft, Vellum 3D, DrawingBoard
VS β Ashlar-Vellum Vellum Solids
WRL β Similar to STL, but includes color. Used by various CAD systems and 3D printing rapid prototyping machines. Also used for VRML models on the web.
X_B β Parasolids binary format
X_T β Parasolids
XE β Ashlar-Vellum Xenon β for associative 3D modeling
ZOFZPROJ β ZofzPCB 3D PCB model, containing mesh, netlist and BOM
Electronic design automation (EDA)[edit]
Electronic design automation (EDA), or electronic computer-aided design (ECAD), is specific to the field of electrical engineering.
BRD β Board file for EAGLE Layout Editor, a commercial PCB design tool
BSDL β Description language for testing through JTAG
CDL β Transistor-level netlist format for IC design
CPF β Power-domain specification in system-on-a-chip (SoC) implementation (see also UPF)
DEF β Gate-level layout
DSPF β Detailed Standard Parasitic Format, Analog-level parasitics of interconnections in IC design
EDIF β Vendor neutral gate-level netlist format
FSDB β Analog waveform format (see also Waveform viewer)
GDSII β Format for PCB and layout of integrated circuits
HEX β ASCII-coded binary format for memory dumps
LEF β Library Exchange Format, physical abstract of cells for IC design
LIB β Library modeling (function, timing) format
MS12 β NI Multisim file
OASIS β Open Artwork System Interchange Standard
OpenAccess β Design database format with APIs
PSF β Cadence proprietary format to store simulation results/waveforms (2GB limit)
PSFXL β Cadence proprietary format to store simulation results/waveforms
SDC β Synopsys Design Constraints, format for synthesis constraints
SDF β Standard for gate-level timings
SPEF β Standard format for parasitics of interconnections in IC design
SPI, CIR β SPICE Netlist, device-level netlist and commands for simulation
SREC, S19 β S-record, ASCII-coded format for memory dumps
SST2 β Cadence proprietary format to store mixed-signal simulation results/waveforms
STIL β Standard Test Interface Language, IEEE1450-1999 standard for Test Patterns for IC
SV β SystemVerilog source file
S*P β Touchstone/EEsof Scattering parameter data file β multi-port blackbox performance, measurement or simulated
TLF β Contains timing and logical information about a collection of cells (circuit elements)
UPF β Standard for Power-domain specification in SoC implementation
V β Verilog source file
VCD β Standard format for digital simulation waveform
VHD, VHDL β VHDL source file
WGL β Waveform Generation Language, format for Test Patterns for IC
Test technology[edit]
Files output from Automatic Test Equipment or post-processed from such.
Standard Test Data Format
Database[edit]
4DB β 4D database Structure file
4DD β 4D database Data file
4DIndy β 4D database Structure Index file
4DIndx β 4D database Data Index file
4DR β 4D database Data resource file (in old 4D versions)
ACCDB β Microsoft Database (Microsoft Office Access 2007 and later)
ACCDE β Compiled Microsoft Database (Microsoft Office Access 2007 and later)
ADT β Sybase Advantage Database Server (ADS)
APR β Lotus Approach data entry & reports
BOX β Lotus Notes Post Office mail routing database
CHML β Krasbit Technologies Encrypted database file for 1 click integration between contact management software and the chameleon(tm) line of imaging workflow solutions
DAF β Digital Anchor data file
DAT β DOS Basic
DAT β Intersystems CachΓ© database file
DB β Paradox
DB β SQLite
DBF β db/dbase II,III,IV and V, Clipper, Harbour/xHarbour, Fox/FoxPro, Oracle
DTA β Sage Sterling database file
EGT β EGT Universal Document, used to compress sql databases to smaller files, may contain original EGT database style.
ESS β EGT SmartSense is a database of files and its compression style. Specific to EGT SmartSense
EAP β Enterprise Architect Project
FDB β Firebird Databases
FDB β Navision database file
FP, FP3, FP5, and FP7 β FileMaker Pro
FRM β MySQL table definition
GDB β Borland InterBase Databases
GTABLE β Google Drive Fusion Table
KEXI β Kexi database file (SQLite-based)
KEXIC β shortcut to a database connection for a Kexi databases on a server
KEXIS β shortcut to a Kexi database
LDB β Temporary database file, only existing when database is open
LIRS – Layered Intager Storage. Stores intageres with characters such as semicolons to create lists of data.
MDA β Add-in file for Microsoft Access
MDB β Microsoft Access database
ADP β Microsoft Access project (used for accessing databases on a server)
MDE β Compiled Microsoft Database (Access)
MDF β Microsoft SQL Server Database
MYD β MySQL MyISAM table data
MYI β MySQL MyISAM table index
NCF β Lotus Notes configuration file
NSF β Lotus Notes database
NTF β Lotus Notes database design template
NV2 β QW Page NewViews object oriented accounting database
ODB β LibreOffice Base or OpenOffice Base database
ORA β Oracle tablespace files sometimes get this extension (also used for configuration files)
PCONTACT β WinIM Contact file
PDB β Palm OS Database
PDI β Portable Database Image
PDX β Corel Paradox database management
PRC β Palm OS resource database
SQL β bundled SQL queries
REC β GNU recutils database
REL β Sage Retrieve 4GL data file
RIN β Sage Retrieve 4GL index file
SDB β StarOffice’s StarBase
SDF β SQL Compact Database file
sqlite β SQLite
UDL β Universal Data Link
waData β Wakanda (software) database Data file
waIndx β Wakanda (software) database Index file
waModel β Wakanda (software) database Model file
waJournal β Wakanda (software) database Journal file
WDB β Microsoft Works Database
WMDB β Windows Media Database file β The CurrentDatabase_360.wmdb file can contain file name, file properties, music, video, photo and playlist information.
Desktop publishing[edit]
AI β Adobe Illustrator
AVE / ZAVE β Aquafadas
CDR β CorelDRAW
CHP / pub / STY / CAP / CIF / VGR / FRM β Ventura Publisher β Xerox (DOS / GEM)
CPT β Corel Photo-Paint
DTP β Greenstreet Publisher, GST PressWorks
FM β Adobe FrameMaker
GDRAW β Google Drive Drawing
ILDOC β Broadvision Quicksilver document
INDD β Adobe InDesign
MCF β FotoInsight Designer
PDF β Adobe Acrobat or Adobe Reader
PMD β Adobe PageMaker
PPP β Serif PagePlus
PSD β Adobe Photoshop
PUB β Microsoft Publisher
QXD β QuarkXPress
SLA / SCD β Scribus
XCF β File format used by the GIMP, as well as other programs
Document[edit]
These files store formatted text and plain text.
0 β Plain Text Document, normally used for licensing
1ST β Plain Text Document, normally preceded by the words “README” (README.1ST)
600 β Plain Text Document, used in UNZIP history log
602 β Text602 document
ABW β AbiWord document
ACL β MS Word AutoCorrect List
AFP β Advanced Function Presentation β IBc
AMI β Lotus Ami Pro
Amigaguide
ANS β American National Standards Institute (ANSI) text
ASC β ASCII text
AWW β Ability Write
CCF β Color Chat 1.0
CSV β ASCII text as comma-separated values, used in spreadsheets and database management systems
CWK β ClarisWorks-AppleWorks document
DBK β DocBook XML sub-format
DITA β Darwin Information Typing Architecture document
DOC β Microsoft Word document
DOCM β Microsoft Word macro-enabled document
DOCX β Office Open XML document
DOT β Microsoft Word document template
DOTX β Office Open XML text document template
DWD β DavkaWriter Heb/Eng word processor file
EGT β EGT Universal Document
EPUB β EPUB open standard for e-books
EZW β Reagency Systems easyOFFER document[6]
FDX β Final Draft
FTM β Fielded Text Meta
FTX β Fielded Text (Declared)
GDOC β Google Drive Document
HTML β HyperText Markup Language (.html, .htm)
HWP β Haansoft (Hancom) Hangul Word Processor document
HWPML β Haansoft (Hancom) Hangul Word Processor Markup Language document
LOG β Text log file
LWP β Lotus Word Pro
MBP β metadata for Mobipocket documents
MD β Markdown text document
ME β Plain text document normally preceded by the word “READ” (READ.ME)
MCW β Microsoft Word for Macintosh (versions 4.0β5.1)
Mobi β Mobipocket documents
NB β Mathematica Notebook
nb β Nota Bene Document (Academic Writing Software)
NBP β Mathematica Player Notebook
NEIS β νκ΅μνκΈ°λ‘λΆ μμ± νλ‘κ·Έλ¨ (Student Record Writing Program) Document
NT β N-Triples RDF container (.nt)
NQ β N-Quads RDF container (.nq)
ODM β OpenDocument master document
ODOC β Synology Drive Office Document
ODT β OpenDocument text document
OSHEET β Synology Drive Office Spreadsheet
OTT β OpenDocument text document template
OMM β OmmWriter text document
PAGES β Apple Pages document
PAP β Papyrus word processor document
PDAX β Portable Document Archive (PDA) document index file
PDF β Portable Document Format
QUOX β Question Object File Format for Quobject Designer or Quobject Explorer
Radix-64
RTF β Rich Text document
RPT β Crystal Reports
SDW β StarWriter text document, used in earlier versions of StarOffice
SE β Shuttle Document
STW β OpenOffice.org XML (obsolete) text document template
Sxw β OpenOffice.org XML (obsolete) text document
TeX β TeX
INFO β Texinfo
Troff
TXT β ASCII or Unicode plain text file
UOF β Uniform Office Format
UOML β Unique Object Markup Language
VIA β Revoware VIA Document Project File
WPD β WordPerfect document
WPS β Microsoft Works document
WPT β Microsoft Works document template
WRD β WordIt! document
WRF β ThinkFree Write
WRI β Microsoft Write document
XHTML (xhtml, xht) β eXtensible HyperText Markup Language
XML β eXtensible Markup Language
XPS β Open XML Paper Specification
Financial records[edit]
MYO β MYOB Limited (Windows) File
MYOB β MYOB Limited (Mac) File
TAX β TurboTax File
YNAB β You Need a Budget (YNAB) File
Financial data transfer formats[edit]
Interactive Financial Exchange (IFX) β XML-based specification for various forms of financial transactions
Open Financial Exchange (.ofx) β open standard supported by CheckFree and Microsoft and partly by Intuit; SGML and later XML based
QFX β proprietary pay-only format used only by Intuit
Quicken Interchange Format (.qif) β open standard formerly supported by Intuit
Font file[edit]
ABF β Adobe Binary Screen Font
AFM β Adobe Font Metrics
BDF β Bitmap Distribution Format
BMF β ByteMap Font Format
BRFNT – Binary Revolution Font Format
FNT β Bitmapped Font β Graphics Environment Manager (GEM)
FON β Bitmapped Font β Microsoft Windows
MGF β MicroGrafx Font
OTF β OpenType Font
PCF β Portable Compiled Format
PostScript Font β Type 1, Type 2
PFA β Printer Font ASCII
PFB β Printer Font Binary β Adobe
PFM β Printer Font Metrics β Adobe
AFM β Adobe Font Metrics
FOND β Font Description resource β Mac OS
SFD β FontForge spline font database Font
SNF β Server Normal Format
TDF β TheDraw Font
TFM β TeX font metric
TTF (.ttf, .ttc) β TrueType Font
UFO β Unified Font Object is a cross-platform, cross-application, human readable, future proof format for storing font data.
WOFF β Web Open Font Format
Geographic information system[edit]
ASC β ASCII point of interest (POI) text file
APR β ESRI ArcView 3.3 and earlier project file
DEM β USGS DEM file format
E00 β ARC/INFO interchange file format
GeoJSON βGeographically located data in object notation
GeoTIFF β Geographically located raster data
GML β Geography Markup Language file[7]
GPX β XML-based interchange format
ITN β TomTom Itinerary format
MXD β ESRI ArcGIS project file, 8.0 and higher
NTF β National Transfer Format file
OV2 β TomTom POI overlay file
SHP β ESRI shapefile
TAB β MapInfo Table file format
World TIFF β Geographically located raster data: text file giving corner coordinate, raster cells per unit, and rotation
DTED β Digital Terrain Elevation Data
KML β Keyhole Markup Language, XML-based
Graphical information organizers[edit]
3DT β 3D Topicscape, the database in which the meta-data of a 3D Topicscape is held, it is a form of 3D concept map (like a 3D mind-map) used to organize ideas, information, and computer files
ATY β 3D Topicscape file, produced when an association type is exported; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape)
CAG β Linear Reference System
FES β 3D Topicscape file, produced when a fileless occurrence in 3D Topicscape is exported to Windows. Used to permit round-trip (export Topicscape, change files and folders as desired, re-import them to 3D Topicscape)
MGMF β MindGenius Mind Mapping Software file format
MM β FreeMind mind map file (XML)
MMP β Mind Manager mind map file
TPC β 3D Topicscape file, produced when an inter-Topicscape topic link file is exported to Windows; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape)
Graphics[edit]
Color palettes[edit]
ACT β Adobe Color Table. Contains a raw color palette and consists of 256 24-bit RGB colour values.
ASE β Adobe Swatch Exchange. Used by Adobe Photoshop, Illustrator, and InDesign.[8]
GPL β GIMP palette file. Uses a text representation of color names and RGB values. Various open source graphical editors can read this format,[9] including GIMP, Inkscape, Krita,[10] KolourPaint, Scribus, CinePaint, and MyPaint.[11]
PAL β Microsoft RIFF palette file
Color management[edit]
ICC/ICM β Color profile conforming the specification of the ICC.
Raster graphics[edit]
Raster or bitmap files store images as a group of pixels.
ART β America Online proprietary format
BLP β Blizzard Entertainment proprietary texture format
BMP β Microsoft Windows Bitmap formatted image
BTI β Nintendo proprietary texture format
CD5 β Chasys Draw IES image
CIT β Intergraph is a monochrome bitmap format
CPT β Corel PHOTO-PAINT image
CR2 β Canon camera raw format; photos have this on some Canon cameras if the quality RAW is selected in camera settings
CLIP β CLIP STUDIO PAINT format
CPL β Windows control panel file
DDS β DirectX texture file
DIB β Device-Independent Bitmap graphic
DjVu β DjVu for scanned documents
EGT β EGT Universal Document, used in EGT SmartSense to compress PNG files to yet a smaller file
Exif β Exchangeable image file format (Exif) is a specification for the image format used by digital cameras
GIF β CompuServe’s Graphics Interchange Format
GRF β Zebra Technologies proprietary format
ICNS β format for icons in macOS. Contains bitmap images at multiple resolutions and bitdepths with alpha channel.
ICO β a format used for icons in Microsoft Windows. Contains small bitmap images at multiple resolutions and bitdepths with 1-bit transparency or alpha channel.
IFF (.iff, .ilbm, .lbm) β ILBM
JNG β a single-frame MNG using JPEG compression and possibly an alpha channel
JPEG, JFIF (.jpg or .jpeg) β Joint Photographic Experts Group; a lossy image format widely used to display photographic images
JP2 β JPEG2000
JPS β JPEG Stereo
KRA β Krita image file
LBM β Deluxe Paint image file
MAX β ScanSoft PaperPort document
MIFF β ImageMagick’s native file format
MNG β Multiple-image Network Graphics, the animated version of PNG
MSP β a format used by old versions of Microsoft Paint; replaced by BMP in Microsoft Windows 3.0
NITF β A U.S. Government standard commonly used in Intelligence systems
OTB β Over The Air bitmap, a specification designed by Nokia for black and white images for mobile phones
PBM β Portable bitmap
PC1 β Low resolution, compressed Degas picture file
PC2 β Medium resolution, compressed Degas picture file
PC3 β High resolution, compressed Degas picture file
PCF β Pixel Coordination Format
PCX β a lossless format used by ZSoft’s PC Paint, popular for a time on DOS systems.
PDN β Paint.NET image file
PGM β Portable graymap
PI1 β Low resolution, uncompressed Degas picture file
PI2 β Medium resolution, uncompressed Degas picture file; also Portrait Innovations encrypted image format
PI3 β High resolution, uncompressed Degas picture file
PICT, PCT β Apple Macintosh PICT image
PNG β Portable Network Graphic (lossless, recommended for display and edition of graphic images)
PNM β Portable anymap graphic bitmap image
PNS β PNG Stereo
PPM β Portable Pixmap (Pixel Map) image
PSB β Adobe Photoshop Big image file (for large files)
PSD, PDD β Adobe Photoshop Drawing
PSP β Paint Shop Pro image
PX β Pixel image editor image file
PXM β Pixelmator image file
PXR β Pixar Image Computer image file
QFX β QuickLink Fax image
RAW β General term for minimally processed image data (acquired by a digital camera)
RLE β a run-length encoding image
SCT β Scitex Continuous Tone image file
SGI, RGB, INT, BW β Silicon Graphics Image
TGA (.tga, .targa, .icb, .vda, .vst, .pix) β Truevision TGA (Targa) image
TIFF (.tif or .tiff) β Tagged Image File Format (usually lossless, but many variants exist, including lossy ones)
TIFF/EP (.tif or .tiff) β Tag Image File Format / Electronic Photography, ISO 12234-2; tends to be used as a basis for other formats rather than in its own right.
VTF β Valve Texture Format
XBM β X Window System Bitmap
XCF β GIMP image (from Gimp’s origin at the eXperimental Computing Facility of the University of California)
XPM β X Window System Pixmap
ZIF β Zoomable/Zoomify Image Format (a web-friendly, TIFF-based, zoomable image format)
Vector graphics[edit]
Vector graphics use geometric primitives such as points, lines, curves, and polygons to represent images.
3DV β 3-D wireframe graphics by Oscar Garcia
AMF β Additive Manufacturing File Format
AWG β Ability Draw
AI β Adobe Illustrator Document
CGM β Computer Graphics Metafile, an ISO Standard
CDR β CorelDRAW Document
CMX β CorelDRAW vector image
DP β Drawing Program file for PERQ[12]
DXF β ASCII Drawing Interchange file Format, used in AutoCAD and other CAD-programs
E2D β 2-dimensional vector graphics used by the editor which is included in JFire
EGT β EGT Universal Document, EGT Vector Draw images are used to draw vector to a website
EPS β Encapsulated Postscript
FS β FlexiPro file
GBR β Gerber file
ODG β OpenDocument Drawing
MOVIE.BYU
RenderMan
SVG β Scalable Vector Graphics, employs XML
Scene description languages (3D vector image formats)
STL β Stereo Lithographic data format (see STL (file format)) used by various CAD systems and stereo lithographic printing machines. See above.
VRML Uses .wrl extension β Virtual Reality Modeling Language, for the creation of 3D viewable web images.
X3D
SXD β OpenOffice.org XML (obsolete) Drawing
TGAX – Texture format used by Zwift
V2D β voucher design used by the voucher management included in JFire
VDOC β Vector format used in AnyCut, CutStorm, DrawCut, DragonCut, FutureDRAW, MasterCut, SignMaster, VinylMaster software by Future Corporation
VSD β Vector format used by Microsoft Visio
VSDX β Vector format used by MS Visio and opened by VSDX Annotator
VND β Vision numeric Drawing file used in TypeEdit, Gravostyle.
WMF β Windows Meta File
EMF β Enhanced (Windows) MetaFile, an extension to WMF
ART β Xara β Drawing (superseded by XAR)
XAR β Xara β Drawing
3D graphics[edit]
3D graphics are 3D models that allow building models in real-time or non-real-time 3D rendering.
3DMF β QuickDraw 3D Metafile (.3dmf)
3DM β OpenNURBS Initiative 3D Model (used by Rhinoceros 3D) (.3dm)
3MF β Microsoft 3D Manufacturing Format (.3mf)[3]
3DS β legacy 3D Studio Model (.3ds)
ABC β Alembic (computer graphics)
AC β AC3D Model (.ac)
AMF β Additive Manufacturing File Format
AN8 β Anim8or Model (.an8)
AOI β Art of Illusion Model (.aoi)
ASM β PTC Creo assembly (.asm)
B3D β Blitz3D Model (.b3d)
BLEND β Blender (.blend)
BLOCK β Blender encrypted blend files (.block)
BMD3 β Nintendo GameCube first-party J3D proprietary model format (.bmd)
BDL4 β Nintendo GameCube and Wii first-party J3D proprietary model format (2002, 2006β2010) (.bdl)
BRRES β Nintendo Wii first-party proprietary model format 2010+ (.brres)
BFRES β Nintendo Wii U and later Switch first-party proprietary model format
C4D β Cinema 4D (.c4d)
Cal3D β Cal3D (.cal3d)
CCP4 β X-ray crystallography voxels (electron density)
CFL β Compressed File Library (.cfl)
COB β Caligari Object (.cob)
CORE3D β Coreona 3D Coreona 3D Virtual File(.core3d)
CTM β OpenCTM (.ctm)
DAE β COLLADA (.dae)
DFF β RenderWare binary stream, commonly used by Grand Theft Auto III-era games as well as other RenderWare titles
DPM β deepMesh (.dpm)
DTS β Torque Game Engine (.dts)
EGG β Panda3D Engine
FACT β Electric Image (.fac)
FBX β Autodesk FBX (.fbx)
G β BRL-CAD geometry (.g)
GLB β a binary form of glTF required to be loaded in Facebook 3D Posts. (.glb)
GLM β Ghoul Mesh (.glm)
glTF β the JSON standard developed by Khronos Group (.gltf)
IOB β Imagine (3D modeling software) (.iob)
JAS β Cheetah 3D file (.jas)
LWO β Lightwave Object (.lwo)
LWS β Lightwave Scene (.lws)
LXF β LEGO Digital Designer Model file (.lxf)
LXO β Luxology Modo (software) file (.lxo)
M3D β Model3D, universal, engine-neutral format (.m3d)
MA β Autodesk Maya ASCII File (.ma)
MAX β Autodesk 3D Studio Max file (.max)
MB β Autodesk Maya Binary File (.mb)
MD2 β Quake 2 model format (.md2)
MD3 β Quake 3 model format (.md3)
MD5 β Doom 3 model format (.md5)
MDX β Blizzard Entertainment’s own model format (.mdx)
MESH β New York University(.m)
MESH β Meshwork Model (.mesh)
MM3D β Misfit Model 3d (.mm3d)
MPO β Multi-Picture Object β This JPEG standard is used for 3d images, as with the Nintendo 3DS
MRC β voxels in cryo-electron microscopy
NIF β Gamebryo NetImmerse File (.nif)
OBJ β Wavefront .obj file (.obj)
OFF β OFF Object file format (.off)
OGEX β Open Game Engine Exchange (OpenGEX) format (.ogex)
PLY β Polygon File Format / Stanford Triangle Format (.ply)
PRC β Adobe PRC (embedded in PDF files)
PRT β PTC Creo part (.prt)
POV β POV-Ray document (.pov)
R3D β Realsoft 3D (Real-3D) (.r3d)
RWX β RenderWare Object (.rwx)
SIA β Nevercenter Silo Object (.sia)
SIB β Nevercenter Silo Object (.sib)
SKP β Google Sketchup file (.skp)
SLDASM β SolidWorks Assembly Document (.sldasm)
SLDPRT β SolidWorks Part Document (.sldprt)
SMD β Valve Studiomdl Data format (.smd)
U3D β Universal 3D format (.u3d)
USD β Universal Scene Description (.usd)
USDA β Universal Scene Description , Human-readable text format (.usda)
USDC β Universal Scene Description , Binary format (.usdc)
USDZ β Universal Scene Description Zip (.usdz)
VIM β Revizto visual information model format (.vimproj)
VRML97 β VRML Virtual reality modeling language (.wrl)
VUE β Vue scene file (.vue)
VWX β Vectorworks (.vwx)
WINGS β Wings3D (.wings)
W3D β Westwood 3D Model (.w3d)
X β DirectX 3D Model (.x)
X3D β Extensible 3D (.x3d)
Z3D β Zmodeler (.z3d)
Links and shortcuts[edit]
Alias (Mac OS)
JNLP β Java Network Launching Protocol, an XML file used by Java Web Start for starting Java applets over the Internet
LNK β binary-format file shortcut in Microsoft Windows 95 and later
APPREF-MS β File shortcut format used by ClickOnce
URL β INI file pointing to a URL bookmarks/Internet shortcut in Microsoft Windows
.
.WEBLOC
‘Property list file’ pointing to a URL bookmarks/Internet shortcut in macOS
.
SYM β Symbolic link
.desktop β Desktop entry on Linux Desktop environments
Mathematical[edit]
Harwell-Boeing file format β a format designed to store sparse matrices
MML β MathML β Mathematical Markup Language
ODF β OpenDocument Math Formula
SXM β OpenOffice.org XML (obsolete) Math Formula
Object code, executable files, shared and dynamically linked libraries[edit]
.8BF files β plugins for some photo editing programs including Adobe Photoshop, Paint Shop Pro, GIMP and Helicon Filter.
.a β Objective C native static library
a.out β (no suffix for executable image, .o for object files, .so for shared object files) classic UNIX object format, now often superseded by ELF
APK β Android Application Package
APP β A folder found on macOS systems containing program code and resources, appearing as one file.
BAC β an executable image for the RSTS/E system, created using the BASIC-PLUS COMPILE command[13]
BPL β a Win32 PE file created with Borland Delphi or C++Builder containing a package.
Bundle β a Macintosh plugin created with Xcode or make which holds executable code, data files, and folders for that code.
.Class β used in Java
COFF (no suffix for executable image, .o for object files) β UNIX Common Object File Format, now often superseded by ELF
COM files β commands used in DOS and CP/M
DCU β Delphi compiled unit
DLL β library used in Windows and OS/2 to store data, resources and code.
DOL β the format used by the GameCube and Wii, short for Dolphin, which was the codename of the GameCube.
.EAR β archives of Java enterprise applications
ELF β (no suffix for executable image, .o for object files, .so for shared object files) used in many modern Unix and Unix-like systems, including Solaris, other System V Release 4 derivatives, Linux, and BSD)
expander (see bundle)
DOS executable (.exe β used in DOS)
.IPA β apple IOS application executable file. Another form of zip file.
JEFF β a file format allowing execution directly from static memory[14]
.JAR β archives of Java class files
.XPI β PKZIP archive that can be run by Mozilla web browsers to install software.
Mach-O β (no suffix for executable image, .o for object files, .dylib and .bundle for shared object files) Mach-based systems, notably native format of macOS, iOS, watchOS, and tvOS
NetWare Loadable Module (.NLM) β the native 32-bit binaries compiled for Novell’s NetWare Operating System (versions 3 and newer)
New Executable (.EXE β used in multitasking (“European”) MS-DOS 4.0, 16-bit Microsoft Windows, and OS/2)
.o β un-linked object files directly from the compiler
Obb β a file that developers create along with some APK packages to support the application.
Portable Executable (.EXE, β used in Microsoft Windows and some other systems)
Preferred Executable Format β (classic Mac OS for PowerPC applications; compatible with macOS via a classic (Mac OS X) emulator)
RLL β used in Microsoft operating systems together with a DLL file to store program resources
.s1es β Executable used for S1ES learning system.
.so β shared library, typically ELF
Value Added Process (.VAP) β the native 16-bit binaries compiled for Novell’s NetWare Operating System (version 2, NetWare 286, Advanced NetWare, etc.)
.WAR β archives of Java Web applications
XBE β Xbox executable
.XAP β Windows Phone package
XCOFF β (no suffix for executable image, .o for object files, .a for shared object files) extended COFF, used in AIX
XEX β Xbox 360 executable
Object extensions
.VBX β Visual Basic extensions
.OCX β Object Control extensions
.TLB β Windows Type Library
Page description language[edit]
DVI β Device independent format
EGT β Universal Document can be used to store CSS type styles (*.egt)
PLD
PCL
PDF β Portable Document Format
PostScript (.ps, .ps.gz)
SNP β Microsoft Access Report Snapshot
XPS
XSL-FO (Formatting Objects)
Configurations, Metadata
CSS β Cascading Style Sheets
XSLT, XSL β XML Style Sheet (.xslt, .xsl)
TPL β Web template (.tpl)
Personal information manager[edit]
MSG β Microsoft Outlook task manager
ORG β Lotus Organizer PIM package
PST, OST β Microsoft Outlook email communication
SC2 β Microsoft Schedule+ calendar
Presentation[edit]
GSLIDES β Google Drive Presentation
KEY, KEYNOTE β Apple Keynote Presentation
NB β Mathematica Slideshow
NBP β Mathematica Player slideshow
ODP β OpenDocument Presentation
OTP β OpenDocument Presentation template
PEZ β Prezi Desktop Presentation
POT β Microsoft PowerPoint template
PPS β Microsoft PowerPoint Show
PPT β Microsoft PowerPoint Presentation
PPTX β Office Open XML Presentation
PRZ β Lotus Freelance Graphics
SDD β StarOffice’s StarImpress
SHF β ThinkFree Show
SHOW β Haansoft(Hancom) Presentation software document
SHW β Corel Presentations slide show creation
SLP β Logix-4D Manager Show Control Project
SSPSS β SongShow Plus Slide Show
STI β OpenOffice.org XML (obsolete) Presentation template
SXI β OpenOffice.org XML (obsolete) Presentation
THMX β Microsoft PowerPoint theme template
WATCH β Dataton Watchout Presentation
Project management software[edit]
MPP β Microsoft Project
Reference management software[edit]
Formats of files used for bibliographic information (citation) management.
bib β BibTeX
enl β EndNote
ris β Research Information Systems RIS (file format)
Scientific data (data exchange)[edit]
FITS (Flexible Image Transport System) β standard data format for astronomy (.fits)
Silo β a storage format for visualization developed at Lawrence Livermore National Laboratory
SPC β spectroscopic data
EAS3 β binary format for structured data
EOSSA β Electro-Optic Space Situational Awareness format
OST (Open Spatio-Temporal) β extensible, mainly images with related data, or just pure data; meant as an open alternative for microscope images
CCP4 β X-ray crystallography voxels (electron density)
MRC β voxels in cryo-electron microscopy
HITRAN β spectroscopic data with one optical/infrared transition per line in the ASCII file (.hit)
.root β hierarchical platform-independent compressed binary format used by ROOT
Simple Data Format (SDF) β a platform-independent, precision-preserving binary data I/O format capable of handling large, multi-dimensional arrays.
MYD β Everfine LEDSpec software file for LED measurements
Multi-domain[edit]
NetCDF β Network common data format
HDR, [HDF], h4 or h5 β Hierarchical Data Format
SDXF β (Structured Data Exchange Format)
CDF β Common Data Format
CGNS β CFD General Notation System
FMF β Full-Metadata Format
Meteorology[edit]
GRIB β Grid in Binary, WMO format for weather model data
BUFR β WMO format for weather observation data
PP β UK Met Office format for weather model data
NASA-Ames β Simple text format for observation data. First used in aircraft studies of the atmosphere.
Chemistry[edit]
CML β Chemical Markup Language (CML) (.cml)
Chemical table file (CTab) (.mol, .sd, .sdf)
Joint Committee on Atomic and Molecular Physical Data (JCAMP) (.dx, .jdx)
Simplified molecular input line entry specification (SMILES) (.smi)
Mathematics[edit]
graph6, sparse6 β ASCII encoding of Adjacency matrices (.g6, .s6)
Biology[edit]
Molecular biology and bioinformatics:
AB1 β In DNA sequencing, chromatogram files used by instruments from Applied Biosystems
ACE β A sequence assembly format
ASN.1β Abstract Syntax Notation One, is an International Standards Organization (ISO) data representation format used to achieve interoperability between platforms. NCBI uses ASN.1 for the storage and retrieval of data such as nucleotide and protein sequences, structures, genomes, and PubMed records.
BAM β Binary Alignment/Map format (compressed SAM format)
BCF β Binary compressed VCF format
BED β The browser extensible display format is used for describing genes and other features of DNA sequences
CAF β Common Assembly Format for sequence assembly
CRAM β compressed file format for storing biological sequences aligned to a reference sequence
DDBJ β The flatfile format used by the DDBJ to represent database records for nucleotide and peptide sequences from DDBJ databases.
EMBL β The flatfile format used by the EMBL to represent database records for nucleotide and peptide sequences from EMBL databases.
FASTA β The FASTA format, for sequence data. Sometimes also given as FNA or FAA (Fasta Nucleic Acid or Fasta Amino Acid).
FASTQ β The FASTQ format, for sequence data with quality. Sometimes also given as QUAL.
GCPROJ β The Genome Compiler project. Advanced format for genetic data to be designed, shared and visualized.
GenBank β The flatfile format used by the NCBI to represent database records for nucleotide and peptide sequences from the GenBank and RefSeq databases
GFF β The General feature format is used to describe genes and other features of DNA, RNA, and protein sequences
GTF β The Gene transfer format is used to hold information about gene structure
MAF β The Multiple Alignment Format stores multiple alignments for whole-genome to whole-genome comparisons [4]
NCBI ASN.1 β Structured ASN.1 format used at National Center for Biotechnology Information for DNA and protein data
NEXUS β The Nexus file encodes mixed information about genetic sequence data in a block structured format
NeXMLβXML format for phylogenetic trees
NWK β The Newick tree format is a way of representing graph-theoretical trees with edge lengths using parentheses and commas and useful to hold phylogenetic trees.
PDB β structures of biomolecules deposited in Protein Data Bank, also used to exchange protein and nucleic acid structures
PHD β Phred output, from the basecalling software Phred
PLN β Protein Line Notation used in proteax software specification
SAM β Sequence Alignment Map format, in which the results of the 1000 Genomes Project will be released
SBML β The Systems Biology Markup Language is used to store biochemical network computational models
SCF β Staden chromatogram files used to store data from DNA sequencing
SFF β Standard Flowgram Format
SRA β format used by the National Center for Biotechnology Information Short Read Archive to store high-throughput DNA sequence data
Stockholm β The Stockholm format for representing multiple sequence alignments
Swiss-Prot β The flatfile format used to represent database records for protein sequences from the Swiss-Prot database
VCF β Variant Call Format, a standard created by the 1000 Genomes Project that lists and annotates the entire collection of human variants (with the exception of approximately 1.6 million variants).
Biomedical imaging[edit]
Digital Imaging and Communications in Medicine (DICOM) (.dcm)
Neuroimaging Informatics Technology Initiative (NIfTI)
.nii β single-file (combined data and meta-data) style
.nii.gz β gzip-compressed, used transparently by some software, notably the FMRIB Software Library (FSL)
.gii β single-file (combined data and meta-data) style; NIfTI offspring for brain surface data
.img,.hdr β dual-file (separate data and meta-data, respectively) style
AFNI data, meta-data (.BRIK,.HEAD)
Massachusetts General Hospital imaging format, used by the FreeSurfer brain analysis package
.MGH β uncompressed
.MGZ β zip-compressed
Analyze data, meta-data (.img,.hdr)
Medical Imaging NetCDF (MINC) format, previously based on NetCDF; since version 2.0, based on HDF5 (.mnc)
Biomedical signals (time series)[edit]
ACQ β AcqKnowledge format for Windows/PC from Biopac Systems Inc., Goleta, CA, USA
ADICHT β LabChart format from ADInstruments Pty Ltd, Bella Vista NSW, Australia
BCI2000 β The BCI2000 project, Albany, NY, USA
BDF β BioSemi data format from BioSemi B.V. Amsterdam, Netherlands
BKR β The EEG data format developed at the University of Technology Graz, Austria
CFWB β Chart Data Format from ADInstruments Pty Ltd, Bella Vista NSW, Australia
DICOM β Waveform An extension of Dicom for storing waveform data
ecgML β A markup language for electrocardiogram data acquisition and analysis
EDF/EDF+ β European Data Format
FEF β File Exchange Format for Vital signs, CEN TS 14271
GDF v1.x β The General Data Format for biomedical signals, version 1.x
GDF v2.x β The General Data Format for biomedical signals, version 2.x
HL7aECG β Health Level 7 v3 annotated ECG
MFER β Medical waveform Format Encoding Rules
OpenXDF β Open Exchange Data Format from Neurotronics, Inc., Gainesville, FL, USA
SCP-ECG β Standard Communication Protocol for Computer assisted electrocardiography EN1064:2007
SIGIF β A digital SIGnal Interchange Format with application in neurophysiology
WFDB β Format of Physiobank
XDF β eXtensible Data Format
Other biomedical formats[edit]
Health Level 7 (HL7) β a framework for exchange, integration, sharing, and retrieval of health information electronically
xDT β a family of data exchange formats for medical records
Biometric formats[edit]
CBF β Common Biometric Format, based on CBEFF 2.0 (Common Biometric ExFramework).
EBF β Extended Biometric Format, based on CBF but with S/MIME encryption support and semantic extensions
CBFX β XML Common Biometric Format, based upon XCBF 1.1 (OASIS XML Common Biometric Format)
EBFX β XML Extended Biometric Format, based on CBFX but with W3C XML Encryption support and semantic extensions
Programming languages and scripts[edit]
ADB β Ada body
ADS β Ada specification
AHK β AutoHotkey script file
APPLESCRIPT- applescript β see SCPT
AS β Adobe Flash ActionScript File
AU3 β AutoIt version 3
BAT β Batch file
BAS β QBasic & QuickBASIC
BTM β Batch file
CLASS β Compiled Java binary
CLJS β ClojureScript
CMD β Batch file
Coffee β CoffeeScript
C β C
CPP β C++
CS – C#
INO β Arduino sketch (program)
EGG β Chicken
EGT β EGT Asterisk Application Source File, EGT Universal Document
ERB β Embedded Ruby, Ruby on Rails Script File
HTA β HTML Application
IBI β Icarus script
ICI β ICI
IJS β J script
.ipynb β IPython Notebook
ITCL β Itcl
JS β JavaScript and JScript
JSFL β Adobe JavaScript language
.kt – Kotlin
LUA β Lua
M β Mathematica package file
MRC β mIRC Script
NCF β NetWare Command File (scripting for Novell’s NetWare OS)
NUC β compiled script
NUD β C++ External module written in C++
NUT β Squirrel
O β Compiled and optimized C/C++ binary
pde β Processing (programming language), Processing script
PHP β PHP
PHP? β PHP (? = version number)
PL β Perl
PM β Perl module
PS1 β Windows PowerShell shell script
PS1XML β Windows PowerShell format and type definitions
PSC1 β Windows PowerShell console file
PSD1 β Windows PowerShell data file
PSM1 β Windows PowerShell module file
PY β Python
PYC β Python byte code files
PYO β Python
R β R scripts
r β REBOL scripts
RB β Ruby
RDP β RDP connection
red β Red scripts
RS β Rust (programming language)
SB2/SB3 β Scratch
SCPT β Applescript
SCPTD β See SCPT.
SDL β State Description Language
SH β Shell script
SYJS β SyMAT JavaScript
SYPY β SyMAT Python
TCL β Tcl
TNS β Ti-Nspire Code/File
VBS β Visual Basic Script
XPL β XProc script/pipeline
ebuild β Gentoo linux’s portage package
.
Security
Authentication and general encryption formats are listed here.
OpenPGP Message Format β used by Pretty Good Privacy, GNU Privacy Guard, and other OpenPGP software; can contain keys, signed data, or encrypted data; can be binary or text (“ASCII armored”)
Certificates and keys[edit]
GXK β Galaxkey, an encryption platform for authorized, private and confidential email communication[citation needed]
OpenSSH private key (.ssh) β Secure Shell private key; format generated by ssh-keygen or converted from PPK with PuTTYgen[15][16][17]
OpenSSH public key (.pub) β Secure Shell public key; format generated by ssh-keygen or PuTTYgen[15][16][17]
PuTTY private key (.ppk) β Secure Shell private key, in the format generated by PuTTYgen instead of the format used by OpenSSH[15][16][17]
nSign public key (.nSign) – nSign public key in a custom format[18]
X.509[edit]
Distinguished Encoding Rules (.cer, .crt, .der) β stores certificates
PKCS#7 SignedData (.p7b, .p7c) β commonly appears without main data, just certificates or certificate revocation lists (CRLs)
PKCS#12 (.p12, .pfx) β can store public certificates and private keys
PEM β Privacy-enhanced Electronic Mail: full format not widely used, but often used to store Distinguished Encoding Rules in Base64 format
PFX β Microsoft predecessor of PKCS#12
Encrypted files[edit]
This section shows file formats for encrypted general data, rather than a specific program’s data.
AXX β Encrypted file, created with AxCrypt
EEA β An encrypted CAB, ostensibly for protecting email attachments
TC β Virtual encrypted disk container, created by TrueCrypt
KODE β Encrypted file, created with KodeFile
nSignE – A encrypted private key, created by nSign[18]
Password files[edit]
Password files (sometimes called keychain files) contain lists of other passwords, usually encrypted.
BPW β Encrypted password file created by Bitser password manager
KDB β KeePass 1 database
KDBX β KeePass 2 database
Signal data (non-audio)[edit]
ACQ β AcqKnowledge format for Windows/PC from Biopac
ADICHT β LabChart format from ADInstruments
BKR β The EEG data format developed at the University of Technology Graz
BDF, CFG β Configuration file for Comtrade data
CFWB β Chart Data format from ADInstruments
DAT β Raw data file for Comtrade data
EDF β European data format
FEF β File Exchange Format for Vital signs
GDF β General data formats for biomedical signals
GMS β Gesture And Motion Signal format
IROCK β intelliRock Sensor Data File Format
MFER β Medical waveform Format Encoding Rules
SAC β Seismic Analysis Code, earthquake seismology data format[19]
SCP-ECG β Standard Communication Protocol for Computer assisted electrocardiography
SEED, MSEED β Standard for the Exchange of Earthquake Data, seismological data and sensor metadata[20]
SEGY β Reflection seismology data format
SIGIF β SIGnal Interchange Format
WIN, WIN32 β NIED/ERI seismic data format (.cnt)[21]
Sound and music[edit]
Lossless audio[edit]
Uncompressed[edit]
8SVX β Commodore-Amiga 8-bit sound (usually in an IFF container)
16SVX β Commodore-Amiga 16-bit sound (usually in an IFF container)
AIFF, AIF, AIFC β Audio Interchange File Format
AU β Simple audio file format introduced by Sun Microsystems
BWF β Broadcast Wave Format, an extension of WAVE
CDDA β Compact Disc Digital Audio
DSF, DFF β Direct Stream Digital audio file, also used in Super Audio CD
RAW β Raw samples without any header or sync
WAV β Microsoft Wave
Compressed[edit]
RA, RM β RealAudio format
FLAC β Free lossless codec of the Ogg project
LA β Lossless Audio
PAC β LPAC
APE β Monkey’s Audio
OFR, OFS, OFF β OptimFROG
RKA β RKAU
SHN β Shorten
TAK β Tom’s Lossless Audio Kompressor[22]
THD β Dolby TrueHD
TTA β Free lossless audio codec (True Audio)
WV β WavPack
WMA β Windows Media Audio 9 Lossless
BRSTM β Binary Revolution Stream[23]
DTS, DTSHD, DTSMA β DTS (sound system)
AST β Nintendo Audio Stream
AW β Nintendo Audio Sample used in first-party games
PSF β Portable Sound Format, PlayStation variant (originally PlayStation Sound Format)
Lossy audio[edit]
AC3 β Usually used for Dolby Digital tracks
AMR β For GSM and UMTS based mobile phones
MP1 β MPEG Layer 1
MP2 β MPEG Layer 2
MP3
MPEG Layer 3
SPX β Speex (Ogg project, specialized for voice, low bitrates)
GSM β GSM Full Rate, originally developed for use in mobile phones
.
WMA β
Windows Media Audio
.
*AAC* –>
“Advanced Audio Coding”
(usually in an ‘MPEG-4 container’)
.
MPC β
Musepack
VQF β Yamaha TwinVQ
OTS β Audio File (similar to MP3, with more data stored in the file and slightly better compression; designed for use with OtsLabs’ OtsAV)
SWA β Macromedia Shockwave Audio (Same compression as MP3 with additional header information specific to Macromedia Director
.
VOX β
“Dialogic ADPCM Low Sample Rate Digitized Voice”
.
VOC β Creative Labs Soundblaster Creative Voice 8-bit & 16-bit Also output format of RCA Audio Recorders
DWD β DiamondWare Digitized
SMP β Turtlebeach SampleVision
OGG β Ogg Vorbis
Tracker modules and related[edit]
MOD β Soundtracker and Protracker sample and melody modules
MT2 β MadTracker 2 module
S3M β Scream Tracker 3 module
XM β Fast Tracker module
IT β Impulse Tracker module
NSF β NES Sound Format
MID, MIDI β Standard MIDI file; most often just notes and controls but occasionally also sample dumps (.mid, .rmi)
FTM β FamiTracker Project file
Sheet music files[edit]
ABC β ABC Notation sheet music file
DARMS β DARMS File Format also known as the Ford-Columbia Format
ETF β Enigma Transportation Format abandoned sheet music exchange format
GP* β Guitar Pro sheet music and tablature file
KERN β Kern File Format sheet music file
LY β LilyPond sheet music file
MEI β Music Encoding Initiative file format that attempts to encode all musical notations
MUS, MUSX β Finale sheet music file
.
MXL, XML β
MusicXML standard sheet music exchange format
.
MSCX, MSCZ β MuseScore sheet music file
SMDL β Standard Music Description Language sheet music file
SIB β Sibelius sheet music file
Other file formats pertaining to audio[edit]
NIFF β Notation Interchange File Format
PTB β Power Tab Editor tab
ASF β Advanced Systems Format
CUST β DeliPlayer custom sound format
GYM β Genesis YM2612 log
JAM β Jam music format
MNG β Background music for the Creatures game series, starting from Creatures 2
RMJ β RealJukebox Media used for RealPlayer
SID β Sound Interface Device β Commodore 64 instructions to play SID music and sound effects
SPC β Super NES sound format
TXM β Track ax media
VGM β Stands for “Video Game Music”, log for several different chips
YM β Atari ST/Amstrad CPC YM2149 sound chip format
PVD β Portable Voice Document used for Oaisys & Mitel call recordings
Playlist formats[edit]
AIMPPL β AIMP Playlist format
ASX β Advanced Stream Redirector
RAM β Real Audio Metafile For RealAudio files only.
XPL β HDi playlist
XSPF β XML Shareable Playlist Format
ZPL β Xbox Music (Formerly Zune) Playlist format from Microsoft
M3U β Multimedia playlist file
PLS β Multimedia playlist, originally developed for use with the museArc
Audio editing and music production[edit]
ALS β Ableton Live set
ALC β Ableton Live clip
ALP β Ableton Live pack
ATMOS, AUDIO, METADATA β Dolby Atmos Rendering and Mastering related file
AUP β Audacity project file
BAND β GarageBand project file
CEL β Adobe Audition loop file (Cool Edit Loop)
CPR β Steinberg Cubase project file
CWP β Cakewalk Sonar project file
DRM β Steinberg Cubase drum file
DMKIT β Image-Line’s Drumaxx drum kit file
ENS β Native Instruments Reaktor Ensemble
FLP β Image Line FL Studio project file
GRIR β Native Instruments Komplete Guitar Rig Impulse Response
LOGIC β Logic Pro X project file
MMP β LMMS project file (alternatively MMPZ for compressed formats)
MMR β MAGIX Music Maker project file
MX6HS β Mixcraft 6 Home Studio project file
NPR β Steinberg Nuendo project file
OMF, OMFI β Open Media Framework Interchange OMFI succeeds OMF (Open Media Framework)
RIN β Soundways RIN-M file containing sound recording participant credits and song information
RPP, RPP-BAK β REAPER project file
REAPEAKS β REAPER peak (waveform cache) file
SES β Adobe Audition multitrack session file
SFK β Sound Forge waveform cache file
SFL β Sound Forge sound file
SNG β MIDI sequence file (MidiSoft, Korg, etc.) or n-Track Studio project file
STF β StudioFactory project file. It contains all necessary patches, samples, tracks and settings to play the file
SND β Akai MPC sound file
SYN β SynFactory project file. It contains all necessary patches, samples, tracks and settings to play the file
UST β Utau Editor sequence excluding wave-file
VCLS β VocaListener project file
VPR β Vocaloid 5 Editor sequence excluding wave-file
VSQ β Vocaloid 2 Editor sequence excluding wave-file
VSQX β Vocaloid 3 & 4 Editor sequence excluding wave-file
Recorded television formats[edit]
DVR-MS β Windows XP Media Center Edition’s Windows Media Center recorded television format
WTV β Windows Vista’s and up Windows Media Center recorded television format
Source code for computer programs[edit]
ADA, ADB, 2.ADA β Ada (body) source
ADS, 1.ADA β Ada (specification) source
ASM, S β Assembly language source
BAS β BASIC, FreeBASIC, Visual Basic, BASIC-PLUS source,[13] PICAXE basic
BB β Blitz Basic Blitz3D
BMX β Blitz Basic BlitzMax
C β C source
CLJ β Clojure source code
CLS β Visual Basic class
COB, CBL β COBOL source
CPP, CC, CXX, C, CBP β C++ source
CS β C# source
CSPROJ β C# project (Visual Studio .NET)
D β D source
DBA β DarkBASIC source
DBPro123 β DarkBASIC Professional project
E β Eiffel source
EFS β EGT Forever Source File
EGT β EGT Asterisk Source File, could be J, C#, VB.net, EF 2.0 (EGT Forever)
EL β Emacs Lisp source
FOR, FTN, F, F77, F90 β Fortran source
FRM β Visual Basic form
FRX β Visual Basic form stash file (binary form file)
FTH β Forth source
GED β Game Maker Extension Editable file as of version 7.0
GM6 β Game Maker Editable file as of version 6.x
GMD β Game Maker Editable file up to version 5.x
GMK β Game Maker Editable file as of version 7.0
GML β Game Maker Language script file
GO β Go source
H β C/C++ header file
HPP, HXX β C++ header file
HS β Haskell source
I β SWIG interface file
INC β Turbo Pascal included source
JAVA β Java source
L β lex source
LGT β Logtalk source
LISP β Common Lisp source
M β Objective-C source
M β MATLAB
M β Mathematica
M4 β m4 source
ML β Standard ML and OCaml source
MSQR β MΒ² source file, created by Mattia Marziali
N β Nemerle source
NB β Nuclear Basic source
P β Parser source
PAS, PP, P β Pascal source (DPR for projects)
PHP, PHP3, PHP4, PHP5, PHPS, Phtml β PHP source
PIV β Pivot stickfigure animator
PL, PM β Perl
PLI, PL1 β PL/I
PRG β Ashton-Tate; dbII, dbIII and dbIV, db, db7, clipper, Microsoft Fox and FoxPro, harbour, xharbour, and Xbase
PRO β IDL
POL β Apcera Policy Language doclet
PY β Python source
R β R source
RED β Red source
REDS β Red/System source
RB β Ruby source
RESX β Resource file for .NET applications
RC, RC2 β Resource script files to generate resources for .NET applications
RKT, RKTL β Racket source
SCALA β Scala source
SCI, SCE β Scilab
SCM β Scheme source
SD7 β Seed7 source
SKB, SKC β Sage Retrieve 4GL Common Area (Main and Amended backup)
SKD β Sage Retrieve 4GL Database
SKF, SKG β Sage Retrieve 4GL File Layouts (Main and Amended backup)
SKI β Sage Retrieve 4GL Instructions
SKK β Sage Retrieve 4GL Report Generator
SKM β Sage Retrieve 4GL Menu
SKO β Sage Retrieve 4GL Program
SKP, SKQ β Sage Retrieve 4GL Print Layouts (Main and Amended backup)
SKS, SKT β Sage Retrieve 4GL Screen Layouts (Main and Amended backup)
SKZ β Sage Retrieve 4GL Security File
SLN β Visual Studio solution
SPIN β Spin source (for Parallax Propeller microcontrollers)
STK β Stickfigure file for Pivot stickfigure animator
SWG β SWIG source code
TCL β TCL source code
VAP β Visual Studio Analyzer project
VB β Visual Basic.NET source
VBG β Visual Studio compatible project group
VBP, VIP β Visual Basic project
VBPROJ β Visual Basic .NET project
VCPROJ β Visual C++ project
VDPROJ β Visual Studio deployment project
XPL β XProc script/pipeline
XQ β XQuery file
XSL β XSLT stylesheet
Y β yacc source
Spreadsheet[edit]
123 β Lotus 1-2-3
AB2 β Abykus worksheet
AB3 β Abykus workbook
AWS β Ability Spreadsheet
BCSV β Nintendo proprietary table format
CLF β ThinkFree Calc
CELL β Haansoft(Hancom) SpreadSheet software document
CSV β Comma-Separated Values
GSHEET β Google Drive Spreadsheet
numbers β An Apple Numbers Spreadsheet file
gnumeric β Gnumeric spreadsheet, a gziped XML file
LCW β Lucid 3-D
ODS β OpenDocument spreadsheet
OTS β OpenDocument spreadsheet template
QPW β Quattro Pro spreadsheet
SDC β StarOffice StarCalc Spreadsheet
SLK β SYLK (SYmbolic LinK)
STC β OpenOffice.org XML (obsolete) Spreadsheet template
SXC β OpenOffice.org XML (obsolete) Spreadsheet
TAB β tab delimited columns; also TSV (Tab-Separated Values)
TXT β text file
VC β Visicalc
WK1 β Lotus 1-2-3 up to version 2.01
WK3 β Lotus 1-2-3 version 3.0
WK4 β Lotus 1-2-3 version 4.0
WKS β Lotus 1-2-3
WKS β Microsoft Works
WQ1 β Quattro Pro DOS version
XLK β Microsoft Excel worksheet backup
XLS β Microsoft Excel worksheet sheet (97β2003)
XLSB β Microsoft Excel binary workbook
XLSM β Microsoft Excel Macro-enabled workbook
XLSX β Office Open XML worksheet sheet
XLR β Microsoft Works version 6.0
XLT β Microsoft Excel worksheet template
XLTM β Microsoft Excel Macro-enabled worksheet template
XLW β Microsoft Excel worksheet workspace (version 4.0)
Tabulated data[edit]
TSV β Tab-separated values
CSV β Comma-separated values
db β databank format; accessible by many econometric applications
dif β accessible by many spreadsheet applications
Video[edit]
AAF β mostly intended to hold edit decisions and rendering information, but can also contain compressed media essence
3GP β the most common video format for cell phones
GIF β Animated GIF (simple animation; until recently often avoided because of patent problems)
ASF β container (enables any form of compression to be used; MPEG-4 is common; video in ASF-containers is also called Windows Media Video (WMV))
AVCHD β Advanced Video Codec High Definition
AVI β container (a shell, which enables any form of compression to be used)
BIK (.bik) β Bink Video file. A video compression system developed by RAD Game Tools
BRAW – a video format used by Blackmagic’s Ursa Mini Pro 12K cameras.
CAM β aMSN webcam log file
COLLAB β Blackboard Collaborate session recording
DAT β video standard data file (automatically created when we attempted to burn as video file on the CD)
DSH
DVR-MS β Windows XP Media Center Edition’s Windows Media Center recorded television format
FLV β Flash video (encoded to run in a flash animation)
M1V MPEG-1 β Video
M2V MPEG-2 β Video
FLA β Macromedia Flash (for producing)
FLR β (text file which contains scripts extracted from SWF by a free ActionScript decompiler named FLARE)
SOL β Adobe Flash shared object (“Flash cookie”)
M4V β video container file format developed by Apple
Matroska (.mkv) β Matroska is a container format, which enables any video format such as MPEG-4 ASP or AVC to be used along with other content such as subtitles and detailed meta information WRAP β MediaForge (.wrap)
MNG β mainly simple animation containing PNG and JPEG objects, often somewhat more complex than animated GIF
QuickTime (.mov) β container which enables any form of compression to be used; Sorenson codec is the most common; QTCH is the filetype for cached video and audio streams
MPEG (.mpeg, .mpg, .mpe)
THP β Nintendo proprietary movie/video format
MPEG-4 Part 14, shortened “MP4” β multimedia container (most often used for Sony’s PlayStation Portable and Apple’s iPod)
,
MXF
Material Exchange Format
(standardized wrapper format for audio/visual material developed by SMPTE)
ROQ β used by Quake 3
NSV β Nullsoft Streaming Video (media container designed for streaming video content over the Internet)
Ogg β container, multimedia
RM β RealMedia
SVI β Samsung video format for portable players
SMI β SAMI Caption file (HTML like subtitle for movie files)
SMK (.smk) β Smacker video file. A video compression system developed by RAD Game Tools
SWF β Macromedia Flash (for viewing)
WMV β Windows Media Video (See ASF)
WTV β Windows Vista’s and up Windows Media Center recorded television format
YUV β raw video format; resolution (horizontal x vertical) and sample structure 4:2:2 or 4:2:0 must be known explicitly
WebM β video file format for web video using HTML5
Video editing, production[edit]
BRAW β Blackmagic Design RAW video file name
FCP β Final Cut Pro project file
MSWMM β Windows Movie Maker project file
PPJ & PRPROJβ Adobe Premiere Pro video editing file
.
IMOVIEPROJ β iMovie project file
.
VEG & VEG-BAK β Sony Vegas project file
SUF β Sony camera configuration file (setup.suf) produced by XDCAM-EX camcorders
WLMP β Windows Live Movie Maker project file
KDENLIVE β Kdenlive project file
VPJ β VideoPad project file
MOTN β Apple Motion project file
IMOVIEMOBILE β iMovie project file for iOS users
WFP / WVE β Wondershare Filmora Project
WLMP β Windows Live Movie Maker project
PDS – Cyberlink PowerDirector project
Video game data[edit]
List of common file formats of data for video games on systems that support filesystems, most commonly PC games.
Minecraft β files used by Mojang to develop Minecraft
.
MCADDON β
format used by the Bedrock Edition of Minecraft for add-ons; Resource packs for the game
.
MCFUNCTION β
format used by Minecraft for storing functions
.
MCMETA β format used by Minecraft for storing data for customizable texture packs for the game
MCPACK β format used by the Bedrock Edition of Minecraft for in-game texture packs; full addons for the game
MCR β format used by Minecraft for storing data for in-game worlds before version 1.2
MCTEMPLATE β format used by the Bedrock Edition of Minecraft for world templates
MCWORLD β format used by the Bedrock Edition of Minecraft for in-game worlds
NBS β format used by Note Block Studio, a tool that can be used to make note block songs for Minecraft.
TrackMania United/Nations Forever Engine β Formats used by games based on the TrackMania engine.
XeX
CHALLENGE.GBX β (Edited) Challenge files.
CONSTRUCTIONCAMPAIGN.GBX β Construction campaigns files.
CONTROLEFFECTMASTER.GBX/CONTROLSTYLE.GBX β Menu parts.
FIDCACHE.GBX β Saved game.
GBX β Other TrackMania items.
REPLAY.GBX β Replays of races.
Doom engine β Formats used by games based on the Doom engine.
DEH β DeHackEd files to mutate the game executable (not officially part of the DOOM engine)
DSG β Saved game
LMP β A lump is an entry in a DOOM wad.
LMP β Saved demo recording
MUS β Music file (usually contained within a WAD file)
WAD β Data storage (contains music, maps, and textures)
Quake engine β Formats used by games based on the Quake engine.
BSP β (For Binary space partitioning) compiled map format
MAP β Raw map format used by editors like GtkRadiant or QuArK
MDL/MD2/MD3/MD5 β Model for an item used in the game
PAK/PK2 β Data storage
PK3/PK4 β used by the Quake II, Quake III Arena and Quake 4 game engines, respectively, to store game data, textures etc. They are actually .zip files.
.dat β not specific file type, often generic extension for “data” files for a variety of applications
sometimes used for general data contained within the .PK3/PK4 files
.fontdat β a .dat file used for formatting game fonts
.roq β Video format
.sav β Savegame format
Unreal Engine β Formats used by games based on the Unreal engine.
U β Unreal script format
UAX β Animations format for Unreal Engine 2
UMX β Map format for Unreal Tournament
UMX β Music format for Unreal Engine 1
UNR β Map format for Unreal
UPK β Package format for cooked content in Unreal Engine 3
USX β Sound format for Unreal Engine 1 and Unreal Engine 2
UT2 β Map format for Unreal Tournament 2003 and Unreal Tournament 2004
UT3 β Map format for Unreal Tournament 3
UTX β Texture format for Unreal Engine 1 and Unreal Engine 2
UXX β Cache format; these are files a client downloaded from server (which can be converted to regular formats)
Duke Nukem 3D Engine β Formats used by games based on this engine
DMO β Save game
GRP β Data storage
MAP β Map (usually constructed with BUILD.EXE)
Diablo Engine β Formats used by Diablo by Blizzard Entertainment.
SV β Save Game
ITM β Item File
Real Virtuality Engine β Formats used by Bohemia Interactive. Operation:Flashpoint, ARMA 2, VBS2
SQF β Format used for general editing
SQM β Format used for mission files
PBO β Binarized file used for compiled models
LIP β Format that is created from WAV files to create in-game accurate lip-synch for character animations.
Source Engine β Formats used by Valve. Half-Life 2, Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Episode One, Team Fortress 2, Half-Life 2: Episode Two, Portal, Left 4 Dead, Left 4 Dead 2, Alien Swarm, Portal 2, Counter-Strike: Global Offensive, Titanfall, Insurgency, Titanfall 2, Day of Infamy
VMF β Valve Hammer Map editor raw map file
VMX – Valve Hammer Map editor backup map file
BSP β Source Engine compiled map file
MDL β Source Engine model format
SMD β Source Engine uncompiled model format
PCF β Source Engine particle effect file
HL2 β Half-Life 2 save format
DEM β Source Engine demo format
VPK β Source Engine pack format
VTF β Source Engine texture format
VMT β Source Engine material format.
Pokemon Generation V
CGB – Pokemon Black and White/Pokemon Black 2 and White 2 C-Gear skins.
Other Formats
ARC – used to store New Super Mario Bros. Wii level data
B β used for Grand Theft Auto saved game files
BOL β used for levels on Poing!PC
DBPF β The Sims 2, DBPF, Package
DIVA β Project DIVA timings, element coΓΆrdinates, MP3 references, notes, animation poses and scores.
ESM, ESP β Master and Plugin data archives for the Creation Engine
HAMBU – format used by the Aidan’s Funhouse game RGTW for storing map data[24]
HE0, HE2, HE4 HE games File
GCF β format used by the Steam content management system for file archives
IMG β format used by Renderware-based Grand Theft Auto games for data storage
LOVE β format used by the LOVE2D Engine[25]
MAP β format used by Halo: Combat Evolved for archive compression, DoomΒ³, and various other games
MCA β format used by Minecraft for storing data for in-game worlds[26]
NBT β format used by Minecraft for storing program variables along with their (Java) type identifiers
OEC β format used by OE-Cake for scene data storage
OSB – osu! storyboard data
OSC – osu!stream combined stream data
OSF2 – free osu!stream song file
OSR β osu! replay data
OSU β osu! beatmap data
OSZ2 – paid osu!stream song file
P3D β format for panda3d by Disney
PLAGUEINC – format used by Plague Inc. for storing custom scenario information[27]
POD β format used by Terminal Reality
RCT β Used for templates and save files in RollerCoaster Tycoon games
REP β used by Blizzard Entertainment for scenario replays in StarCraft.
Simcity 4, DBPF (.dat, .SC4Lot, .SC4Model) β All game plugins use this format, commonly with different file extensions
SMZIP β ZIP-based package for StepMania songs, themes and announcer packs.
SOLITAIRETHEME8 – A solitaire theme for Windows solitaire
USLD β format used by Unison Shift to store level layouts.
VVVVVV β format used by VVVVVV
CPS β format used by The Powder Toy, Powder Toy save
STM β format used by The Powder Toy, Powder Toy stamp
PKG β format used by Bungie for the PC Beta of Destiny 2, for nearly all the game’s assets.
CHR β format used by Team Salvato, for the character files of Doki Doki Literature Club!
Z5 β format used by Z-machine for story files in interactive fiction.
scworld β format used by Survivalcraft to store sandbox worlds.
scskin β format used by Survivalcraft to store player skins.
scbtex β format used by Survivalcraft to store block textures.
prison β format used by Prison Architect to save prisons
escape β format used by Prison Architect to save escape attempts
Video game storage media[edit]
List of the most common filename extensions used when a game’s ROM image or storage medium is copied from an original read-only memory (ROM) device to an external memory such as hard disk for back up purposes or for making the game playable with an emulator.
In the case of cartridge-based software, if the platform specific extension is not used then filename extensions “.rom” or “.bin” are usually used to clarify that the file contains a copy of a content of a ROM. ROM, disk or tape images usually do not consist of one file or ROM, rather an entire file or ROM structure contained within one file on the backup medium.[28]
A26 β Atari 2600 (.a26)
A52 β Atari 5200 (.a52)
A78 β Atari 7800 (.a78)
LNX β Atari Lynx (.lnx)
JAG,J64 β Atari Jaguar (.jag, .j64)
ISO, WBFS, WAD, WDF β Wii and WiiU (.iso, .wbfs, .wad, .wdf)
GCM, ISO β GameCube (.gcm, .iso)
min – Pokemon mini (.min)
NDS β Nintendo DS (.nds)
3DS β Nintendo 3DS (.3ds)
CIA β Installation File (.cia)
GB β Game Boy (.gb) (this applies to the original Game Boy and the Game Boy Color)
GBC β Game Boy Color (.gbc)
GBA β Game Boy Advance (.gba)
GBA β Game Boy Advance (.gba)
SAV β Game Boy Advance Saved Data Files (.sav)
SGM β Visual Boy Advance Save States (.sgm)
N64, V64, Z64, U64, USA, JAP, PAL, EUR, BIN β Nintendo 64 (.n64, .v64, .z64, .u64, .usa, .jap, .pal, .eur, .bin)
PJ β Project 64 Save States (.pj)
NES β Nintendo Entertainment System (.nes)
FDS β Famicom Disk System (.fds)
JST β Jnes Save States (.jst)
FC? β FCEUX Save States (.fc#, where # is any character, usually a number)
GG β Game Gear (.gg)
SMS β Master System (.sms)
SG β SG-1000 (.sg)
SMD,BIN β Mega Drive/Genesis (.smd or .bin)
32X β Sega 32X (.32x)
SMC,078,SFC β Super NES (.smc, .078, or .sfc) (.078 is for split ROMs, which are rare)
FIG β Super Famicom (Japanese releases are rarely .fig, above extensions are more common)
SRM β Super NES Saved Data Files (.srm)
ZST β ZSNES Save States (.zst, .zs1-.zs9, .z10-.z99)
FRZ β Snes9X Save States (.frz, .000-.008)
PCE β TurboGrafx-16/PC Engine (.pce)
NPC, NGP β Neo Geo Pocket (.npc, .ngp)
NGC β Neo Geo Pocket Color (.ngc)
VB β Virtual Boy (.vb)
INT β Intellivision (.int)
MIN β PokΓ©mon Mini (.min)
VEC β Vectrex (.vec)
BIN β OdysseyΒ² (.bin)
WS β WonderSwan (.ws)
WSC β WonderSwan Color (.wsc)
TZX β ZX Spectrum (.tzx) (for exact copies of ZX Spectrum games)
TAP β for tape images without copy protection
Z80,SNA β (for snapshots of the emulator RAM)
DSK β (for disk images)
TAP β Commodore 64 (.tap) (for tape images including copy protection)
T64 β (for tape images without copy protection, considerably smaller than .tap files)
D64 β (for disk images)
CRT β (for cartridge images)
ADF β Amiga (.adf) (for 880K diskette images)
ADZ β GZip-compressed version of the above.
DMS β Disk Masher System, previously used as a disk-archiving system native to the Amiga, also supported by emulators.
Virtual machines[edit]
Microsoft Virtual PC, Virtual Server[edit]
VFD β Virtual Floppy Disk (.vfd)
VHD β Virtual Hard Disk (.vhd)
VUD β Virtual Undo Disk (.vud)
VMC β Virtual Machine Configuration (.vmc)
VSV β Virtual Machine Saved State (.vsv)
EMC VMware ESX, GSX, Workstation, Player[edit]
.
LOG β Virtual Machine Logfile (.log)
.
VMDK, DSK β Virtual Machine Disk (.vmdk, .dsk)
NVRAM β Virtual Machine BIOS (.nvram)
VMEM β Virtual Machine paging file (.vmem)
VMSD β Virtual Machine snapshot metadata (.vmsd)
VMSN β Virtual Machine snapshot (.vmsn)
VMSS,STD β Virtual Machine suspended state (.vmss, .std)
VMTM β Virtual Machine team data (.vmtm)
VMX,CFG β Virtual Machine configuration (.vmx, .cfg)
VMXF β Virtual Machine team configuration (.vmxf)
VirtualBox[edit]
VDI β VirtualBox Virtual Disk Image (.vdi)
Vbox-extpack β VirtualBox extension pack. (.vbox-extpack)
Parallels Workstation[edit]
HDD β Virtual Machine hard disk (.hdd)
PVS β Virtual Machine preferences/configuration (.pvs)
SAV β Virtual Machine saved state (.sav)
QEMU[edit]
COW β Copy-on-write
QCOW β QEMU copy-on-write Qcow
QCOW2 β QEMU copy-on-write β version 2 Qcow
QED β QEMU enhanced disk format
Web page[edit]
Static
DTD β Document Type Definition (standard), MUST be public and free
HTML (.html, .htm) β HyperText Markup Language
XHTML (.xhtml, .xht) β eXtensible HyperText Markup Language
MHTML (.mht, .mhtml) β Archived HTML, store all data on one web page (text, images, etc.) in one big file
MAF (.maff) β web archive based on ZIP
Dynamically generated
ASP (.asp) β Microsoft Active Server Page
ASPX β (.aspx) β Microsoft Active Server Page. NET
ADP β AOLserver Dynamic Page
BML β (.bml) β Better Markup Language (templating)
CFM β (.cfm) β ColdFusion
CGI β (.cgi)
iHTML β (.ihtml) β Inline HTML
JSP β (.jsp) JavaServer Pages
Lasso β (.las, .lasso, .lassoapp) β A file created or served with the Lasso Programming Language
PL β Perl (.pl)
PHP β (.php, .php?, .phtml) β ? is version number (previously abbreviated Personal Home Page, later changed to PHP: Hypertext Preprocessor)
SSI β (.shtml) β HTML with Server Side Includes (Apache)
SSI β (.stm) β HTML with Server Side Includes (Apache)
Markup languages and other web standards-based formats[edit]
Atom β (.atom, .xml) β Another syndication format.
EML β (.eml) β Format used by several desktop email clients.
JSON-LD β (.jsonld) β A JSON-based serialization for linked data.
KPRX β (.kprx) β A XML-based serialization for workflow definition generated by K2.
PS β (.ps) β A XML-based serialization for test automation scripts called PowerScripts for K2 based applications.
Metalink β (.metalink, .met) β A format to list metadata about downloads, such as mirrors, checksums, and other information.
RSS β (.rss, .xml) β Syndication format.
Markdown β (.markdown, .md) β Plain text formatting syntax, which is popularly used to format “readme” files.
Shuttle β (.se) β Another lightweight markup language.
Other[edit]
AXD β cookie extensions found in temporary internet folder
BDF β Binary Data Format β raw data from recovered blocks of unallocated space on a hard drive
CBP β CD Box Labeler Pro, CentraBuilder, Code::Blocks Project File, Conlab Project
CEX β SolidWorks Enterprise PDM Vault File
COL β Nintendo GameCube proprietary collision file (.col)
CREDX β CredX Dat File
DDB β Generating code for Vocaloid singers voice (see .DDI)
DDI β Vocaloid phoneme library (Japanese, English, Korean, Spanish, Chinese, Catalan)
DUPX β DuupeCheck database management tool project file
FTM β Family Tree Maker data file
FTMB β Family Tree Maker backup file
GA3 β Graphical Analysis 3
GEDCOM (.ged) β (GEnealogical Data COMmunication) format to exchange genealogy data between different genealogy software
HLP β Windows help file
IGC β flight tracks downloaded from GPS devices in the FAI’s prescribed format
INF β similar format to INI file; used to install device drivers under Windows, inter alia.
JAM β JAM Message Base Format for BBSes
KMC β tests made with KatzReview’s MegaCrammer
KCL β Nintendo GameCube/Wii proprietary collision file (.kcl)
LNK β Microsoft Windows format for Hyperlinks to Executables
LSM β LSMaker script file (program using layered .jpg to create special effects; specifically designed to render lightsabers from the Star Wars universe) (.lsm)
NARC β Archive format used in Nintendo DS games.
OER β AU OER Tool, Open Educational Resource editor
PA β Used to assign sound effects to materials in KCL files (.pa)
PIF β Used to run MS-DOS programs under Windows
POR β So called “portable” SPSS files, readable by PSPP
PXZ β Compressed file to exchange media elements with PSALMO
RISE β File containing RISE generated information model evolution
TOPC β TopicCrunch SEO Project file holding keywords, domain and search engine settings (ASCII)
VPROJ β VSDC Video Editor file
XLF β Utah State University Extensible LADAR Format
XMC β Assisted contact lists format, based on XML and used in kindergartens and schools
ZED β My Heritage Family Tree
Zone file β a text file containing a DNS zone
Cursors[edit]
ANI β Animated cursor
CUR β Cursor file
Smes β Hawk’s Dock configuration file
Generalized files[edit]
General data formats[edit]
These file formats are fairly well defined by long-term use or a general standard, but the content of each file is often highly specific to particular software or has been extended by further standards for specific uses.
Text-based[edit]
CSV β comma-separated values
HTML β hyper text markup language
CSS β cascading style sheets
INI β a configuration text file whose format is substantially similar between applications
JSON β JavaScript Object Notation is an openly used data format now used by many languages, not just JavaScript
TSV β tab-separated values
XML β an open data format
YAML β an open data format
ReStructuredText β an open text format for technical documents used mainly in the Python programming language
Markdown (.md) β an open lightweight markup language to create simple but rich text, often used to format README files
AsciiDoc β an open human-readable markup document format semantically equivalent to DocBook
Generic file extensions[edit]
These are filename extensions and broad types reused frequently with differing formats or no specific format by different programs
.
Binary files[edit]
Bak file (.bak, .bk) β
various backup formats: some just copies of data files, some in application-specific data backup formats, some formats for general file backup programs
BIN β binary data, often memory dumps of executable code or data to be re-used by the same software that originated it
DAT β data file, usually binary data proprietary to the program that created it, or an MPEG-1 stream of Video CD
DSK β file representations of various disk storage images
RAW β raw (unprocessed) data
Text files[edit]
configuration file (.cnf, .conf, .cfg) β substantially software-specific
logfiles (.log) β usually text, but sometimes binary
plain text (.asc or .txt) β human-readable plain text, usually no more specific
Partial files[edit]
Differences and patches[edit]
diff β text file differences created by the program diff and applied as updates by patch
Incomplete transfers[edit]
!UT (.!ut) β partly complete uTorrent download
.
CRDOWNLOAD (.crdownload) β
partly complete Google Chrome download
.
OPDOWNLOAD (.opdownload) β partly complete Opera download
PART (.part) β partly complete Mozilla Firefox or Transmission download
PARTIAL (.partial) β partly complete Internet Explorer or Microsoft Edge download
Temporary files[edit]
Temporary file (.temp, .tmp, various others) β sometimes in a specific format, but often just raw data in the middle of processing
Pseudo-pipeline file β used to simulate a software pipe
See also[edit]
List of filename extensions
MIME#Content-Type, a standard for referring to file formats
List of motion and gesture file formats
List of file signatures, or “magic numbers”
References[edit]
^ “Filename extension definition”. The Linux Information Project. Retrieved 1 February 2019.
^ “What Is a Cabinet (.cab) File?”. microsoft.com. Microsoft.
^ Jump up to: a b “3D printing with Windows 10”. microsoft.com. Microsoft.
^ “www.datacad.com β DataCAD Revision History”. datacad.com.
^ “How to export a design in Fusion 360”. Knowledge.autodesk.com. Retrieved 4 August 2019.
^ “Reagency Systems β easyOFFER the OREA and TREB real estate forms software solution details”. reagency.ca.
^ “GML Format”. gephi.org.
^ “Create, manage, and import swatches in InDesign”. Helpx.adobe.com. Retrieved 24 September 2018.
^ “Swatch Book β Inkscape Wiki”. Wiki.inkscape.org. Retrieved 24 September 2018.
^ “Palette Docker β Krita Manual version 4.1”. Docs.krita.org. Retrieved 24 September 2018.
^ “v1.2 Palette Β· mypaint/mypaint Wiki”. GitHub.com. Retrieved 24 September 2018.
^ “Index of /pdf/perq/accent_S5/Accent_UsersManual_1984”. Bitsavers.org. Retrieved 4 August 2019.
^ Jump up to: a b RSTS-11 System Users Guide (PDF) (DEC-11-ORSUA-D-D (RSTS/E V06A-02) ed.). Digital Equipment Corporation. 1975. pp. 2β16β2β17. Retrieved 22 March 2011.
^ “Archived copy” (PDF). Archived from the original (PDF) on 15 December 2017. Retrieved 24 March 2018.CS1 maint: archived copy as title (link)
^ Jump up to: a b c “Setting Up and Using PuTTY”. Wipo.int.
^ Jump up to: a b c [1]
^ Jump up to: a b c Leo Notenboom. “How do I create and use Public Keys with SSH?”
^ Jump up to: a b Jayasooriya, Tarith (16 September 2020). “nSign”. nsign. Retrieved 12 October 2020.
^ “SAC Data File Format”. Incorporated Research Institutions for Seismology.
^ “Standard for the Exchange of Earthquake Data” (PDF). Data Formats. IRIS (Incorporated Research Institutions for Seismology). Retrieved 5 May 2016.
^ “What is WIN system?” (in Japanese). Earthquake Observation Center, Earthquake Research Institute, U. Tokyo, Japan. Archived from the original on 2 April 2016. Retrieved 5 May 2016.
^ “TAK”. hydrogenaud.io.
^ Tim Fisher. “BRSTM File (What It Is & How To Open One)”. About.com Tech.
^ “HAMBU File Extension – What is a .hambu file and how do I open it?”. fileinfo.com. Retrieved 17 July 2020.
^ love2d.org
^ “MCA File Extension”. FileInfo.com. Retrieved 26 December 2018.
^ “FileInfo information about PLAGUEINC file format”.
^ “.GCM file extension! [Archive] β EmuTalk.net”. emutalk.net
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external links
File formats at
Curlie
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.ITHMB FILES
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*iPHONE/(iPOD?) THUMBNAILS*
(cannot be copied from [external hard drive] to [macbook])
(in βiPod Photo Cacheβ)
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*π¨βπ¬π΅οΈββοΈπββοΈ*SKETCHES*πββοΈπ©βπ¬π΅οΈββοΈ*
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ππ|/\-*WIKI-LINK*-/\|ππ
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πππβ*-COMPUTERS-* β πππ
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*πβ¨ *TABLE OF CONTENTS* β¨π·*
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π₯π₯π₯π₯π₯π₯*we won the war* π₯π₯π₯π₯π₯π₯